Fix obsolete Game.Disconnect()
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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Cnc.Widgets
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world.WorldActor.QueueActivity(new Wait(mpe.Info.FadeLength));
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world.WorldActor.QueueActivity(new CallFunc(() =>
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{
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Game.DisconnectOnly();
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Game.Disconnect();
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Widget.RootWidget.RemoveChildren();
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Game.LoadShellMap();
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}));
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@@ -136,7 +136,7 @@ namespace OpenRA.Mods.Cnc.Widgets
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Menu = MenuType.None;
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Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
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{
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{ "onExit", () => { Game.DisconnectOnly(); Menu = menu; } },
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{ "onExit", () => { Game.Disconnect(); Menu = menu; } },
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{ "onStart", RemoveShellmapUI }
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});
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}
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