Fix obsolete Game.Disconnect()
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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Cnc.Widgets
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world.WorldActor.QueueActivity(new Wait(mpe.Info.FadeLength));
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world.WorldActor.QueueActivity(new CallFunc(() =>
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{
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Game.DisconnectOnly();
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Game.Disconnect();
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Widget.RootWidget.RemoveChildren();
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Game.LoadShellMap();
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}));
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