Require explicit ITickRender

This commit is contained in:
reaperrr
2017-09-27 23:17:19 +02:00
committed by abcdefg30
parent 0ce3c113e1
commit 8ec3d5ddb8
7 changed files with 7 additions and 6 deletions

View File

@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Common.Traits
}
}
public void TickRender(WorldRenderer wr, Actor self)
void ITickRender.TickRender(WorldRenderer wr, Actor self)
{
IRenderable[] renderables = null;
for (var playerIndex = 0; playerIndex < frozenStates.Count; playerIndex++)