Require explicit ITickRender

This commit is contained in:
reaperrr
2017-09-27 23:17:19 +02:00
committed by abcdefg30
parent 0ce3c113e1
commit 8ec3d5ddb8
7 changed files with 7 additions and 6 deletions

View File

@@ -79,7 +79,7 @@ namespace OpenRA.Mods.Common.Traits
UpdateNeighbours(p.Footprint);
}
public void TickRender(WorldRenderer wr, Actor self)
void ITickRender.TickRender(WorldRenderer wr, Actor self)
{
if (wr.World.Type != WorldType.Editor)
return;

View File

@@ -162,7 +162,7 @@ namespace OpenRA.Mods.Common.Traits
return t.Variants.Keys.Random(Game.CosmeticRandom);
}
public void TickRender(WorldRenderer wr, Actor self)
void ITickRender.TickRender(WorldRenderer wr, Actor self)
{
var remove = new List<CPos>();
foreach (var c in dirty)

View File

@@ -181,7 +181,7 @@ namespace OpenRA.Mods.Common.Traits
dirty[loc] = tile;
}
public void TickRender(WorldRenderer wr, Actor self)
void ITickRender.TickRender(WorldRenderer wr, Actor self)
{
var remove = new List<CPos>();
foreach (var kv in dirty)