Replace ITintableRenderable with IModifyableRenderable.
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@@ -199,7 +199,7 @@ namespace OpenRA.Mods.Common.Traits
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return footprint.Select(c => (IRenderable)(new SpriteRenderable(
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wr.Theater.TileSprite(new TerrainTile(template, c.Value)),
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wr.World.Map.CenterOfCell(c.Key), WVec.Zero, -offset, palette, 1f, true, false))).ToArray();
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wr.World.Map.CenterOfCell(c.Key), WVec.Zero, -offset, palette, 1f, true))).ToArray();
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}
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bool initialized;
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