Fix IDE0048

This commit is contained in:
RoosterDragon
2023-02-28 19:27:42 +00:00
committed by Pavel Penev
parent 65e28d5562
commit 8ee6957e6a
23 changed files with 46 additions and 37 deletions

View File

@@ -223,8 +223,8 @@ namespace OpenRA.Mods.Common.Traits
bool HasSufficientPowerForActor(ActorInfo actorInfo)
{
return playerPower == null || (actorInfo.TraitInfos<PowerInfo>().Where(i => i.EnabledByDefault)
.Sum(p => p.Amount) + playerPower.ExcessPower) >= baseBuilder.Info.MinimumExcessPower;
return playerPower == null || actorInfo.TraitInfos<PowerInfo>().Where(i => i.EnabledByDefault)
.Sum(p => p.Amount) + playerPower.ExcessPower >= baseBuilder.Info.MinimumExcessPower;
}
ActorInfo ChooseBuildingToBuild(ProductionQueue queue)