Support split sprites for fog/shroud.
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mods/cnc/bits/fullshroud.shp
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mods/cnc/bits/fullshroud.shp
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@@ -72,7 +72,10 @@ World:
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Name: fog
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Fog: true
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ShroudRenderer:
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Variants: typea, typeb, typec, typed
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ShroudVariants: typea, typeb, typec, typed
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FogVariants: typea, typeb, typec, typed
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OverrideFullShroud: full
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OverrideFullFog: full
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Country@gdi:
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Name: GDI
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Race: gdi
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@@ -442,6 +442,7 @@ shroud:
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typed: shadow
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Start: 36
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Length: 12
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full: fullshroud
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# Note: The order of smudges and craters determines
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# the index that is mapped to them in maps
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