split RA yaml into categories, like CNC
This commit is contained in:
449
mods/ra/civilian.yaml
Normal file
449
mods/ra/civilian.yaml
Normal file
@@ -0,0 +1,449 @@
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FCOM:
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Inherits: ^Building
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Building:
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Power: -200
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Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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Bib: yes
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HP: 400
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Armor: wood
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Crewed: yes
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Sight: 10
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V01:
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Inherits: ^Building
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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Repairable: false
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HP: 400
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Armor: wood
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V02:
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Inherits: ^Building
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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HP: 400
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Armor: wood
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V03:
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Inherits: ^Building
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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HP: 400
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Armor: wood
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V04:
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Inherits: ^Building
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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HP: 400
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Armor: wood
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V05:
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Inherits: ^Building
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V06:
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Inherits: ^Building
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V07:
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Inherits: ^Building
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V08:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V09:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V10:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V11:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V12:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V13:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V14:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V15:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V16:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V17:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V18:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V19:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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V20:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V21:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V22:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V23:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V24:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V25:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V26:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V27:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V28:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V29:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V30:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V31:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V32:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V33:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V34:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V35:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V36:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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V37:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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-Dimensions:
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-Footprint:
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RenderBuilding:
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Image: FCOM
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BARL:
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Inherits: ^Building
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Selectable:
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Priority: 0
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Building:
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Repairable: false
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BaseNormal: no
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Adjacent: 0
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HP: 10
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Explodes:
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BRL3:
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Inherits: ^Building
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Selectable:
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Priority: 0
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Building:
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Repairable: false
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BaseNormal: no
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Adjacent: 0
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HP: 10
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Explodes:
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MISS:
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Inherits: ^Building
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Selectable:
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Priority: 0
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Capturable: true
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Bib: yes
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HP: 400
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Armor: wood
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BR1:
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Bridge:
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SouthOffset: 0,2
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Category: Building
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Selectable:
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BelowUnits:
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Building:
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Footprint: ____ ____
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Dimensions: 4,2
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HP: 1000
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BR2:
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Bridge:
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NorthOffset: 3,0
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Category: Building
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Selectable:
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BelowUnits:
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Building:
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Footprint: ____ ____
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Dimensions: 4,2
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HP: 1000
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BR3:
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Bridge:
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Long: yes
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NorthOffset: 2,0
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SouthOffset: 0,1
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Category: Building
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Selectable:
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BelowUnits:
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Building:
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Footprint: ____ ____
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Dimensions: 4,2
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HP: 1000
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BRIDGE1:
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Bridge:
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UseAlternateNames: yes
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Category: Building
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Selectable:
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BelowUnits:
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Building:
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Footprint: _____ _____ _____
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Dimensions: 5,3
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HP: 1000
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BRIDGE2:
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Bridge:
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UseAlternateNames: yes
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Category: Building
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Selectable:
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BelowUnits:
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Building:
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Footprint: _____ _____
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Dimensions: 5,2
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HP: 1000
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205
mods/ra/infantry.yaml
Normal file
205
mods/ra/infantry.yaml
Normal file
@@ -0,0 +1,205 @@
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DOG:
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Inherits: ^Infantry
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Buildable:
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TechLevel: 3
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Prerequisites: kenn
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BuiltAt: KENN
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Owner: soviet
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Cost: 200
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Description: Attack Dog
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LongDesc: Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Voice: DogVoice
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Bounds: 12,17,-1,-4
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Unit:
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HP: 12
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Sight: 5
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Speed: 4
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-AutoTarget:
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E1:
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Inherits: ^Infantry
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Buildable:
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TechLevel: 1
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Owner: allies,soviet
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Cost: 100
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Description: Rifle Infantry
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LongDesc: General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,-9
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Unit:
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HP: 50
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Speed: 4
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AttackBase:
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PrimaryWeapon: M1Carbine
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TakeCover:
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E2:
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Inherits: ^Infantry
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Buildable:
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TechLevel: 1
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Owner: soviet
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Cost: 160
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Description: Grenadier
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LongDesc: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,-9
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Unit:
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HP: 50
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Speed: 5
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AttackBase:
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PrimaryWeapon: Grenade
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PrimaryOffset: 0,0,0,-13
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FireDelay: 15
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TakeCover:
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E3:
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Inherits: ^Infantry
|
||||
Buildable:
|
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TechLevel: 2
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Owner: allies,soviet
|
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Cost: 300
|
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Description: Rocket Soldier
|
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LongDesc: Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
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Selectable:
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Bounds: 12,17,0,-9
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Unit:
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HP: 45
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Speed: 3
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AttackBase:
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PrimaryWeapon: RedEye
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SecondaryWeapon: Dragon
|
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PrimaryOffset: 0,0,0,-13
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TakeCover:
|
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E4:
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Inherits: ^Infantry
|
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Buildable:
|
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TechLevel: 6
|
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Prerequisites: stek
|
||||
Owner: soviet
|
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Cost: 300
|
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Description: Flamethrower
|
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LongDesc: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
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Selectable:
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Bounds: 12,17,0,-9
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Unit:
|
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HP: 40
|
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Speed: 3
|
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AttackBase:
|
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PrimaryWeapon: Flamer
|
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PrimaryOffset: 0,0,0,-7
|
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FireDelay: 8
|
||||
TakeCover:
|
||||
|
||||
E6:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
TechLevel: 5
|
||||
Owner: soviet,allies
|
||||
Cost: 500
|
||||
Description: Engineer
|
||||
LongDesc: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
HP: 25
|
||||
Speed: 4
|
||||
Passenger:
|
||||
ColorOfCargoPip: Yellow
|
||||
EngineerCapture:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
|
||||
SPY:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
TechLevel: 6
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Cost: 500
|
||||
Description: Spy
|
||||
LongDesc: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
|
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Selectable:
|
||||
Voice: SpyVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
HP: 25
|
||||
Sight: 5
|
||||
Speed: 4
|
||||
Passenger:
|
||||
ColorOfCargoPip: Yellow
|
||||
RenderSpy:
|
||||
TakeCover:
|
||||
Spy:
|
||||
-RenderInfantry:
|
||||
-AutoTarget:
|
||||
|
||||
THF:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
TechLevel: 11
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Cost: 500
|
||||
Description: Thief
|
||||
LongDesc: Infiltrates enemy refineries & \nsilos, and steals money stored there.\n Unarmed
|
||||
Selectable:
|
||||
Voice: ThiefVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
HP: 25
|
||||
Sight: 5
|
||||
Speed: 4
|
||||
Passenger:
|
||||
ColorOfCargoPip: Yellow
|
||||
TakeCover:
|
||||
Thief:
|
||||
-AutoTarget:
|
||||
|
||||
E7:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
TechLevel: 11
|
||||
Prerequisites: @Tech Center
|
||||
Owner: allies,soviet
|
||||
Cost: 1200
|
||||
Description: Tanya
|
||||
LongDesc: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4
|
||||
Selectable:
|
||||
Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
HP: 100
|
||||
Sight: 6
|
||||
Speed: 5
|
||||
C4Demolition:
|
||||
C4Delay: .03
|
||||
AttackBase:
|
||||
PrimaryWeapon: Colt45
|
||||
SecondaryWeapon: Colt45
|
||||
TakeCover:
|
||||
|
||||
MEDI:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
TechLevel: 2
|
||||
Owner: allies
|
||||
Cost: 800
|
||||
Description: Medic
|
||||
LongDesc: Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Voice: MedicVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Unit:
|
||||
HP: 80
|
||||
Sight: 3
|
||||
Speed: 4
|
||||
Passenger:
|
||||
ColorOfCargoPip: Yellow
|
||||
AutoHeal:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
@@ -21,8 +21,13 @@ Packages:
|
||||
interior.mix
|
||||
|
||||
Rules:
|
||||
mods/ra/defaults.yaml: Basic stuff
|
||||
mods/ra/rules.yaml: OpenRA actorinfos
|
||||
mods/ra/defaults.yaml
|
||||
mods/ra/system.yaml
|
||||
mods/ra/vehicles.yaml
|
||||
mods/ra/structures.yaml
|
||||
mods/ra/infantry.yaml
|
||||
mods/ra/civilian.yaml
|
||||
mods/ra/trees.yaml
|
||||
|
||||
Sequences:
|
||||
mods/ra/sequences.xml: Original animation sequences
|
||||
|
||||
2677
mods/ra/rules.yaml
2677
mods/ra/rules.yaml
File diff suppressed because it is too large
Load Diff
847
mods/ra/structures.yaml
Normal file
847
mods/ra/structures.yaml
Normal file
@@ -0,0 +1,847 @@
|
||||
MSLO:
|
||||
NukeSilo:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 13
|
||||
Prerequisites: @Tech Center
|
||||
Owner: soviet,allies
|
||||
Cost: 2500
|
||||
Description: Missile Silo
|
||||
LongDesc: Launches a devastating nuclear strike.\n Strong vs Infantry, Buildings\n Weak vs Tanks\n Special Ability: Nuclear Missile
|
||||
Building:
|
||||
Power: -100
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
IronCurtainable:
|
||||
|
||||
GAP:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
GeneratesGap:
|
||||
Range: 10
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 10
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Cost: 500
|
||||
Description: Gap Generator
|
||||
LongDesc: Regenerates the Fog of War nearby, \nobscuring the area.\n Unarmed
|
||||
Building:
|
||||
Power: -60
|
||||
Footprint: _ x
|
||||
Dimensions: 1,2
|
||||
Capturable: true
|
||||
HP: 1000
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 10
|
||||
IronCurtainable:
|
||||
|
||||
SPEN:
|
||||
InfiltrateForSonarPulse:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: powr
|
||||
Owner: soviet
|
||||
Cost: 650
|
||||
Description: Sub Pen
|
||||
LongDesc: Produces and repairs submarines and \ntransports
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 1000
|
||||
Armor: light
|
||||
WaterBound: yes
|
||||
Sight: 4
|
||||
ProductionSurround:
|
||||
Produces: Ship
|
||||
IronCurtainable:
|
||||
|
||||
SYRD:
|
||||
InfiltrateForSonarPulse:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: powr
|
||||
Owner: allies
|
||||
Cost: 650
|
||||
Description: Shipyard
|
||||
LongDesc: Produces and repairs ships
|
||||
BuildPaletteOrder: 4
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 1000
|
||||
Armor: light
|
||||
WaterBound: yes
|
||||
Sight: 4
|
||||
ProductionSurround:
|
||||
Produces: Ship
|
||||
IronCurtainable:
|
||||
|
||||
IRON:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 12
|
||||
Prerequisites: stek
|
||||
Owner: soviet
|
||||
Cost: 2800
|
||||
Description: Iron Curtain
|
||||
LongDesc: Makes a group of units invulnerable for a \nshort time.\n Special Ability: Invulnerability
|
||||
Building:
|
||||
Power: -200
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 10
|
||||
Bib: yes
|
||||
IronCurtainable:
|
||||
IronCurtain:
|
||||
|
||||
PDOX:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 12
|
||||
Prerequisites: atek
|
||||
Owner: allies
|
||||
Cost: 2800
|
||||
Description: Chronosphere
|
||||
LongDesc: Teleports a unit from one place \nto another, for a limited time.\n Special Ability: Chronoshift
|
||||
Building:
|
||||
Power: -200
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 10
|
||||
Bib: yes
|
||||
Chronosphere:
|
||||
IronCurtainable:
|
||||
|
||||
TSLA:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 7
|
||||
Prerequisites: weap
|
||||
Owner: soviet
|
||||
Cost: 1500
|
||||
Description: Tesla Coil
|
||||
LongDesc: Advanced base defense. Requires power\nto operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
|
||||
Building:
|
||||
Power: -150
|
||||
Footprint: _ x
|
||||
Dimensions: 1,2
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 8
|
||||
RenderBuildingCharge:
|
||||
AttackTesla:
|
||||
PrimaryWeapon: TeslaZap
|
||||
FireDelay: 8
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
|
||||
AGUN:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 5
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: AA Gun
|
||||
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
|
||||
Building:
|
||||
Power: -50
|
||||
Footprint: _ x
|
||||
Dimensions: 1,2
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 6
|
||||
Turreted:
|
||||
ROT: 15
|
||||
InitialFacing: 224
|
||||
RenderBuildingTurreted:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: ZSU-23
|
||||
SecondaryWeapon: ZSU-23
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
|
||||
DOME:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: proc
|
||||
Owner: allies,soviet
|
||||
Cost: 1000
|
||||
Description: Radar Dome
|
||||
LongDesc: Provides an overview of the battlefield.\n Requires power to operate.
|
||||
BuildPaletteOrder: 6
|
||||
Building:
|
||||
Power: -40
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 1000
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 10
|
||||
ProvidesRadar:
|
||||
IronCurtainable:
|
||||
|
||||
PBOX:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 2
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Cost: 400
|
||||
Description: Pillbox
|
||||
LongDesc: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Building:
|
||||
Power: -15
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
AttackOmni:
|
||||
PrimaryWeapon: Vulcan
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
RenderRangeCircle:
|
||||
|
||||
HBOX:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: Camo Pillbox
|
||||
LongDesc: Hidden defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Building:
|
||||
Power: -15
|
||||
HP: 600
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
AttackOmni:
|
||||
PrimaryWeapon: Vulcan
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
RenderRangeCircle:
|
||||
|
||||
GUN:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 4
|
||||
Prerequisites: tent
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: Turret
|
||||
LongDesc: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
Building:
|
||||
Power: -40
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 6
|
||||
Turreted:
|
||||
ROT: 12
|
||||
InitialFacing: 50
|
||||
RenderBuildingTurreted:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: TurretGun
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
|
||||
FTUR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 2
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Cost: 600
|
||||
Description: Flame Turret
|
||||
LongDesc: Anti-Infantry base defense.\n Strong vs Infantry\n Weak vs Aircraft
|
||||
Building:
|
||||
Power: -20
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 6
|
||||
AttackOmni:
|
||||
PrimaryWeapon: FireballLauncher
|
||||
PrimaryOffset: 0,0,12,8
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
RenderRangeCircle:
|
||||
|
||||
SAM:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 9
|
||||
Prerequisites: dome
|
||||
Owner: soviet
|
||||
Cost: 750
|
||||
Description: SAM Site
|
||||
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Turreted:
|
||||
ROT: 30
|
||||
InitialFacing: 0
|
||||
RenderBuildingTurreted:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Nike
|
||||
AutoTarget:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
|
||||
ATEK:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 10
|
||||
Prerequisites: weap,dome
|
||||
Owner: allies
|
||||
Cost: 1500
|
||||
Description: Allied Tech Center
|
||||
LongDesc: Provides Allied advanced technologies.\n Special Ability: GPS Satellite
|
||||
AlternateName: @Tech Center
|
||||
Building:
|
||||
Power: -200
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 10
|
||||
IronCurtainable:
|
||||
GpsLaunchSite:
|
||||
|
||||
WEAP:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: proc
|
||||
Owner: soviet,allies
|
||||
Cost: 2000
|
||||
Description: War Factory
|
||||
LongDesc: Produces tanks & light vehicles.
|
||||
BuildPaletteOrder: 5
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 1000
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
RenderWarFactory:
|
||||
RallyPoint:
|
||||
Production:
|
||||
Produces: Vehicle
|
||||
IronCurtainable:
|
||||
|
||||
FACT:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Power: 0
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 1000
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Production:
|
||||
Produces: Building,Defense
|
||||
ConstructionYard:
|
||||
IronCurtainable:
|
||||
CustomSellValue:
|
||||
Value: 2500
|
||||
|
||||
PROC:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 1
|
||||
Prerequisites: powr
|
||||
Owner: allies,soviet
|
||||
Cost: 2000
|
||||
Description: Ore Refinery
|
||||
LongDesc: Converts Ore and Gems into money
|
||||
BuildPaletteOrder: 1
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: _x_ xxx x==
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 900
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 6
|
||||
OreRefinery:
|
||||
StoresOre:
|
||||
Pips: 17
|
||||
Capacity: 2000
|
||||
IronCurtainable:
|
||||
CustomSellValue:
|
||||
Value: 600
|
||||
HasUnitOnBuild:
|
||||
Unit: HARV
|
||||
InitialActivity: Harvest
|
||||
SpawnOffset: 1,2
|
||||
Facing: 64
|
||||
|
||||
SILO:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 1
|
||||
Prerequisites: proc
|
||||
Owner: allies,soviet
|
||||
Cost: 150
|
||||
Description: Silo
|
||||
LongDesc: Stores excess harvested Ore
|
||||
Building:
|
||||
Power: -10
|
||||
Capturable: true
|
||||
HP: 300
|
||||
Armor: wood
|
||||
Sight: 4
|
||||
RenderBuildingOre:
|
||||
StoresOre:
|
||||
Pips: 5
|
||||
Capacity: 1500
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
|
||||
HPAD:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 9
|
||||
Prerequisites: dome
|
||||
Owner: allies
|
||||
Cost: 1500
|
||||
Description: Helipad
|
||||
LongDesc: Produces and reloads helicopters
|
||||
Building:
|
||||
Power: -10
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Production:
|
||||
SpawnOffset: 0,-4
|
||||
Produces: Plane
|
||||
BelowUnits:
|
||||
Reservable:
|
||||
IronCurtainable:
|
||||
|
||||
AFLD:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 5
|
||||
Prerequisites: dome
|
||||
Owner: soviet
|
||||
Cost: 600
|
||||
Description: Airstrip
|
||||
LongDesc: Produces and reloads planes\n Special Ability: Paratroopers\n Special Ability: Spy Plane
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
HP: 1000
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 7
|
||||
Production:
|
||||
Produces: Plane
|
||||
BelowUnits:
|
||||
Reservable:
|
||||
IronCurtainable:
|
||||
|
||||
POWR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 1
|
||||
Owner: allies,soviet
|
||||
Cost: 300
|
||||
Description: Power Plant
|
||||
LongDesc: Provides power for other structures
|
||||
BuildPaletteOrder: 0
|
||||
Building:
|
||||
Power: 100
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
IronCurtainable:
|
||||
|
||||
APWR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 8
|
||||
Prerequisites: powr
|
||||
Owner: allies,soviet
|
||||
Cost: 500
|
||||
Description: Advanced Power Plant
|
||||
LongDesc: Provides more power, cheaper than the \nstandard Power Plant
|
||||
BuildPaletteOrder:2
|
||||
Building:
|
||||
Power: 200
|
||||
Footprint: ___ xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 700
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
IronCurtainable:
|
||||
|
||||
STEK:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 6
|
||||
Prerequisites: weap,dome
|
||||
Owner: soviet
|
||||
Cost: 1500
|
||||
Description: Soviet Tech Center
|
||||
LongDesc: Provides Soviet advanced technologies
|
||||
AlternateName: @Tech Center
|
||||
Building:
|
||||
Power: -100
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 600
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
IronCurtainable:
|
||||
|
||||
BARR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 1
|
||||
Prerequisites: powr
|
||||
Owner: soviet
|
||||
Cost: 300
|
||||
Description: Soviet Barracks
|
||||
LongDesc: Produces infantry
|
||||
BuildPaletteOrder: 3
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
RallyPoint:
|
||||
Production:
|
||||
Produces: Infantry
|
||||
IronCurtainable:
|
||||
|
||||
TENT:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 1
|
||||
Prerequisites: powr
|
||||
Owner: allies
|
||||
Cost: 300
|
||||
Description: Allied Barracks
|
||||
LongDesc: Produces infantry
|
||||
BuildPaletteOrder: 3
|
||||
Building:
|
||||
Power: -20
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
Bib: yes
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
RallyPoint:
|
||||
Production:
|
||||
Produces: Infantry
|
||||
IronCurtainable:
|
||||
|
||||
KENN:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: barr
|
||||
Owner: soviet
|
||||
Cost: 200
|
||||
Description: Kennel
|
||||
LongDesc: Produces attack dogs
|
||||
Building:
|
||||
Power: -10
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Sight: 4
|
||||
RallyPoint:
|
||||
Production:
|
||||
IronCurtainable:
|
||||
|
||||
FIX:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: weap
|
||||
Owner: allies,soviet
|
||||
Cost: 1200
|
||||
Description: Service Depot
|
||||
LongDesc: Repairs vehicles, reloads minelayers, and \nallows the construction of additional bases.
|
||||
Building:
|
||||
Power: -30
|
||||
Footprint: _x_ xxx _x_
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
HP: 800
|
||||
Armor: wood
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
BelowUnits:
|
||||
Reservable:
|
||||
IronCurtainable:
|
||||
RepairsUnits:
|
||||
|
||||
FACF:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 1
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: Fake Construction Yard
|
||||
LongDesc: Looks like a Construction Yard.
|
||||
BuildPaletteOrder: 90
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: FACT
|
||||
Fake:
|
||||
IronCurtainable:
|
||||
|
||||
WEAF:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: proc
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: Fake War Factory
|
||||
LongDesc: Looks like a War Factory.
|
||||
BuildPaletteOrder: 90
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
Sight: 4
|
||||
RenderWarFactory:
|
||||
RenderBuilding:
|
||||
Image: WEAP
|
||||
Fake:
|
||||
IronCurtainable:
|
||||
|
||||
SYRF:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: powr
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: Fake Shipyard
|
||||
LongDesc: Looks like a Shipyard
|
||||
BuildPaletteOrder: 90
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 30
|
||||
WaterBound: yes
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: SYRD
|
||||
Fake:
|
||||
|
||||
SPEF:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Adjacent: 8
|
||||
HP: 30
|
||||
WaterBound: yes
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: SPEN
|
||||
Fake:
|
||||
|
||||
DOMF:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: proc
|
||||
Owner: allies
|
||||
Cost: 50
|
||||
Description: Fake Radar Dome
|
||||
LongDesc: Looks like a Radar Dome
|
||||
BuildPaletteOrder: 90
|
||||
Building:
|
||||
Power: -2
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Capturable: true
|
||||
BaseNormal: no
|
||||
Bib: yes
|
||||
HP: 30
|
||||
Sight: 4
|
||||
RenderBuilding:
|
||||
Image: DOME
|
||||
Fake:
|
||||
|
||||
SBAG:
|
||||
Inherits: ^Wall
|
||||
Buildable:
|
||||
TechLevel: 2
|
||||
Prerequisites: fact
|
||||
Owner: allies
|
||||
Cost: 25
|
||||
Description: Sandbag Wall
|
||||
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
|
||||
BuildPaletteOrder: 100
|
||||
Building:
|
||||
HP: 100
|
||||
Armor: none
|
||||
|
||||
FENC:
|
||||
Inherits: ^Wall
|
||||
Buildable:
|
||||
TechLevel: 2
|
||||
Prerequisites: fact
|
||||
Owner: soviet
|
||||
Cost: 25
|
||||
Description: Wire Fence
|
||||
LongDesc: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
|
||||
BuildPaletteOrder: 100
|
||||
Building:
|
||||
HP: 100
|
||||
Armor: none
|
||||
|
||||
BRIK:
|
||||
Inherits: ^Wall
|
||||
Buildable:
|
||||
TechLevel: 8
|
||||
Prerequisites: fact
|
||||
Owner: allies,soviet
|
||||
Cost: 100
|
||||
Description: Concrete Wall
|
||||
LongDesc: Stop units and blocks enemy fire.
|
||||
BuildPaletteOrder: 100
|
||||
Building:
|
||||
HP: 100
|
||||
Armor: none
|
||||
RenderBuildingWall:
|
||||
DamageStates: 4
|
||||
|
||||
CYCL:
|
||||
Inherits: ^Wall
|
||||
Building:
|
||||
HP: 100
|
||||
Armor: none
|
||||
RenderBuildingWall:
|
||||
DamageStates: 3
|
||||
BARB:
|
||||
Inherits: ^Wall
|
||||
Building:
|
||||
HP: 100
|
||||
Armor: none
|
||||
|
||||
WOOD:
|
||||
Inherits: ^Wall
|
||||
Building:
|
||||
HP: 100
|
||||
Armor: none
|
||||
339
mods/ra/system.yaml
Normal file
339
mods/ra/system.yaml
Normal file
@@ -0,0 +1,339 @@
|
||||
Player:
|
||||
ProductionQueue:
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
PlaceBuilding:
|
||||
GpsPower:
|
||||
Image: gpssicon
|
||||
OneShot: yes
|
||||
ChargeTime: 8
|
||||
Description: GPS Satellite
|
||||
LongDesc: Reveals the entire map
|
||||
Prerequisites: ATEK
|
||||
TechLevel: 12
|
||||
RevealDelay: 15
|
||||
ChronoshiftPower:
|
||||
Image: warpicon
|
||||
ChargeTime: 7
|
||||
Description: Chronoshift
|
||||
LongDesc: Temporarily teleports a vehicle across \nthe map.
|
||||
Prerequisites: PDOX
|
||||
TechLevel: 12
|
||||
Duration: 3
|
||||
KillCargo: yes
|
||||
IronCurtainPower:
|
||||
Image: infxicon
|
||||
ChargeTime: 11
|
||||
Description: Invulnerability
|
||||
LongDesc: Makes a single unit invulnerable for a \nshort time.
|
||||
Prerequisites: IRON
|
||||
TechLevel: 12
|
||||
Duration: .75
|
||||
SpyPlanePower:
|
||||
Image: smigicon
|
||||
ChargeTime: 3
|
||||
Description: Spy Plane
|
||||
LongDesc: Reveals an area of the map.
|
||||
Prerequisites: AFLD
|
||||
TechLevel: 5
|
||||
ParatroopersPower:
|
||||
Image: pinficon
|
||||
ChargeTime: 6
|
||||
Description: Paratroopers
|
||||
LongDesc: A Badger drops a squad of Riflemen \n anywhere on the map
|
||||
Prerequisites: AFLD
|
||||
TechLevel: 5
|
||||
DropItems: E1,E1,E1,E3,E3
|
||||
NukePower:
|
||||
Image: atomicon
|
||||
ChargeTime: 13
|
||||
Description: Atom Bomb
|
||||
LongDesc: Launches a nuclear missile at a target location.
|
||||
Prerequisites: MSLO
|
||||
TechLevel: 12
|
||||
MissileWeapon: atomic
|
||||
BeginChargeSound: aprep1.aud
|
||||
EndChargeSound: aready1.aud
|
||||
SelectTargetSound: slcttgt1.aud
|
||||
LaunchSound: alaunch1.aud
|
||||
SonarPulsePower:
|
||||
Image: sonricon
|
||||
ChargeTime: 10
|
||||
Description: Sonar Pulse
|
||||
LongDesc: Reveals all submarines on the map for a \nshort time.
|
||||
TechLevel: 5
|
||||
GivenAuto: no
|
||||
OneShot: yes
|
||||
|
||||
World:
|
||||
GlobalDefaults:
|
||||
ScreenShaker:
|
||||
WaterPaletteRotation:
|
||||
ChronoshiftPaletteEffect:
|
||||
LightPaletteRotator:
|
||||
BuildingInfluence:
|
||||
UnitInfluence:
|
||||
ChoosePaletteOnSelect:
|
||||
BridgeLoadHook:
|
||||
CrateSpawner:
|
||||
Minimum: 1
|
||||
Maximum: 3
|
||||
SpawnInterval: 30
|
||||
WaterChance: .2
|
||||
PaletteFromFile@terrain_temperat:
|
||||
Name: terrain
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@terrain_snow:
|
||||
Name: snow
|
||||
Filename: snow.pal
|
||||
PlayerColorPalette@player0:
|
||||
Name: player0
|
||||
DisplayName: Gold
|
||||
BasePalette: terrain
|
||||
DisplayColor: 228, 200, 112
|
||||
Color1: 246,214,121
|
||||
Color2: 40,32,8
|
||||
PlayerColorPalette@player1:
|
||||
Name: player1
|
||||
DisplayName: Blue
|
||||
BasePalette: terrain
|
||||
DisplayColor: 56, 72, 125
|
||||
Color1: 226,230,246
|
||||
Color2: 8,20,52
|
||||
PlayerColorPalette@player2:
|
||||
Name: player2
|
||||
DisplayName: Red
|
||||
BasePalette: terrain
|
||||
DisplayColor: 238,0,0
|
||||
Color1: 255,20,0
|
||||
Color2: 56,0,0
|
||||
PlayerColorPalette@player3:
|
||||
Name: player3
|
||||
DisplayName: Orange
|
||||
BasePalette: terrain
|
||||
DisplayColor: 198,97,0
|
||||
Color1: 255,230,149
|
||||
Color2: 56,0,0
|
||||
PlayerColorPalette@player4:
|
||||
Name: player4
|
||||
DisplayName: Teal
|
||||
BasePalette: terrain
|
||||
DisplayColor: 28,109,97
|
||||
Color1: 93,194,165
|
||||
Color2: 0,32,32
|
||||
PlayerColorPalette@player5:
|
||||
Name: player5
|
||||
DisplayName: Salmon
|
||||
BasePalette: terrain
|
||||
DisplayColor: 153,76,53
|
||||
Color1: 210,153,125
|
||||
Color2: 56,0,0
|
||||
PlayerColorPalette@player6:
|
||||
Name: player6
|
||||
DisplayName: Green
|
||||
BasePalette: terrain
|
||||
DisplayColor: 76,101,60
|
||||
Color1: 160,240,140
|
||||
Color2: 20,20,20
|
||||
PlayerColorPalette@player7:
|
||||
Name: player7
|
||||
DisplayName: White
|
||||
BasePalette: terrain
|
||||
DisplayColor: 255,255,255
|
||||
Color1: 255,255,255
|
||||
Color2: 75,75,75
|
||||
PlayerColorPalette@player8:
|
||||
Name: player8
|
||||
DisplayName: Black
|
||||
BasePalette: terrain
|
||||
DisplayColor: 30,30,30
|
||||
Color1: 80,80,80
|
||||
Color2: 5,5,5
|
||||
PlayerColorPalette@neutral:
|
||||
Name: neutral
|
||||
DisplayName: Neutral
|
||||
BasePalette: terrain
|
||||
DisplayColor: 133,113,101
|
||||
Color1: 238,238,238
|
||||
Color2: 44,28,24
|
||||
Playable: no
|
||||
PaletteFromFile@chrome:
|
||||
Name: chrome
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: temperat.pal
|
||||
PaletteFromFile@cursor:
|
||||
Name: cursor
|
||||
Filename: temperat.pal
|
||||
PaletteFromRGBA@shadow:
|
||||
Name: shadow
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 140
|
||||
PaletteFromRGBA@highlight:
|
||||
Name: highlight
|
||||
R: 255
|
||||
G: 255
|
||||
B: 255
|
||||
A: 128
|
||||
PaletteFromRGBA@invuln:
|
||||
Name: invuln
|
||||
R: 128
|
||||
G: 0
|
||||
B: 0
|
||||
A: 128
|
||||
PaletteFromRGBA@disabled:
|
||||
Name: disabled
|
||||
R: 0
|
||||
G: 0
|
||||
B: 0
|
||||
A: 180
|
||||
ShroudPalette@shroud:
|
||||
ShroudPalette@fog:
|
||||
IsFog: yes
|
||||
Name: fog
|
||||
Country@0:
|
||||
Name: England
|
||||
Race: allies
|
||||
Country@1:
|
||||
Name: Germany
|
||||
Race: allies
|
||||
Country@2:
|
||||
Name: France
|
||||
Race: allies
|
||||
Country@3:
|
||||
Name: Ukraine
|
||||
Race: soviet
|
||||
Country@4:
|
||||
Name: Russia
|
||||
Race: soviet
|
||||
SellButton:
|
||||
RepairButton:
|
||||
PowerDownButton:
|
||||
WallLoadHook@sbag:
|
||||
ActorType: sbag
|
||||
OverlayTypes: sbag
|
||||
WallLoadHook@cycl:
|
||||
ActorType: cycl
|
||||
OverlayTypes: cycl
|
||||
WallLoadHook@brik:
|
||||
ActorType: brik
|
||||
OverlayTypes: brik
|
||||
WallLoadHook@fenc:
|
||||
ActorType: fenc
|
||||
OverlayTypes: fenc
|
||||
WallLoadHook@wood:
|
||||
ActorType: wood
|
||||
OverlayTypes: wood
|
||||
WallLoadHook@barb:
|
||||
ActorType: barb
|
||||
OverlayTypes: barb
|
||||
ResourceLayer:
|
||||
ResourceType@ore:
|
||||
Overlays: gold01,gold02,gold03,gold04
|
||||
Palette: terrain
|
||||
SpriteNames: gold01,gold02,gold03,gold04
|
||||
ValuePerUnit: 25
|
||||
Name: Ore
|
||||
GrowthInterval: 1.2
|
||||
SpreadInterval: 2.0
|
||||
ResourceType@gem:
|
||||
Overlays: gem01,gem02,gem03,gem04
|
||||
Palette: terrain
|
||||
SpriteNames: gem01,gem02,gem03,gem04
|
||||
ValuePerUnit: 50
|
||||
Name: Gems
|
||||
Theater@SNOW:
|
||||
Name:Snow
|
||||
Theater:SNOW
|
||||
Suffix:sno
|
||||
Templates:templates.ini
|
||||
Tileset:tileSet.til
|
||||
MapColors:snow.col
|
||||
Theater@TEMPERAT:
|
||||
Name:Temperate
|
||||
Theater:TEMPERAT
|
||||
Suffix:tem
|
||||
Templates:templates.ini
|
||||
Tileset:tileSet.til
|
||||
MapColors:temperat.col
|
||||
Theater@INTERIOR:
|
||||
Name:Interior
|
||||
Theater:INTERIOR
|
||||
Suffix:int
|
||||
Templates:templates.ini
|
||||
Tileset:tileSet.til
|
||||
MapColors:temperat.col
|
||||
SpawnMapActors:
|
||||
SpawnDefaultUnits:
|
||||
EvaAlerts:
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
|
||||
MINP:
|
||||
Mine:
|
||||
Weapon: APMine
|
||||
TriggeredBy: Foot, Wheel, Track
|
||||
AvoidFriendly: yes
|
||||
Unit:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Category: Building
|
||||
|
||||
MINV:
|
||||
Mine:
|
||||
Weapon: ATMine
|
||||
TriggeredBy: Wheel, Track
|
||||
AvoidFriendly: yes
|
||||
Unit:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
InvisibleToOthers:
|
||||
Category: Building
|
||||
|
||||
CRATE:
|
||||
Crate:
|
||||
Lifetime: 120
|
||||
SpeedUpgradeCrateAction:
|
||||
Multiplier: 1.7
|
||||
SelectionShares: 10
|
||||
Notification: unitspd1.aud
|
||||
Effect: speed
|
||||
GiveCashCrateAction:
|
||||
Amount: 2000
|
||||
SelectionShares: 50
|
||||
Effect: dollar
|
||||
FirepowerUpgradeCrateAction:
|
||||
Multiplier: 2.0
|
||||
SelectionShares: 10
|
||||
Notification: firepo1.aud
|
||||
Effect: fpower
|
||||
ArmorUpgradeCrateAction:
|
||||
Multiplier: 2.0
|
||||
SelectionShares: 10
|
||||
Notification: armorup1.aud
|
||||
Effect: armor
|
||||
ExplodeCrateAction@fire:
|
||||
Weapon: CrateNapalm
|
||||
SelectionShares: 5
|
||||
ExplodeCrateAction@boom:
|
||||
Weapon: CrateExplosion
|
||||
SelectionShares: 5
|
||||
HideMapCrateAction:
|
||||
SelectionShares: 10
|
||||
Effect: hide-map
|
||||
Unit:
|
||||
HP: 1
|
||||
RenderUnit:
|
||||
BelowUnits:
|
||||
|
||||
CAMERA:
|
||||
Unit:
|
||||
HP:1000
|
||||
Sight: 10
|
||||
160
mods/ra/trees.yaml
Normal file
160
mods/ra/trees.yaml
Normal file
@@ -0,0 +1,160 @@
|
||||
T01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T06:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T07:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T08:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: x_
|
||||
Dimensions: 2,1
|
||||
|
||||
|
||||
T10:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
|
||||
T11:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ xx
|
||||
Dimensions: 2,2
|
||||
|
||||
T12:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T13:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T14:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T15:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
T16:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
T17:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __ x_
|
||||
Dimensions: 2,2
|
||||
|
||||
TC01:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ___ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC02:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: _x_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC03:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: xx_ xx_
|
||||
Dimensions: 3,2
|
||||
|
||||
TC04:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: ____ xxx_ x___
|
||||
Dimensions: 4,3
|
||||
|
||||
TC05:
|
||||
Inherits: ^Tree
|
||||
Building:
|
||||
Footprint: __x_ xxx_ _xx_
|
||||
Dimensions: 4,3
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
SeedsResource:
|
||||
|
||||
BOXES01:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES02:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES03:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES04:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES05:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES06:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES07:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES08:
|
||||
Inherits: ^Tree
|
||||
|
||||
|
||||
BOXES09:
|
||||
Inherits: ^Tree
|
||||
671
mods/ra/vehicles.yaml
Normal file
671
mods/ra/vehicles.yaml
Normal file
@@ -0,0 +1,671 @@
|
||||
MGG:
|
||||
GeneratesGap:
|
||||
Range: 10
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 11
|
||||
Prerequisites: weap,atek
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: Mobile Gap Generator
|
||||
LongDesc: Regenerates Fog of War in a small area \naround the unit.\n Unarmed
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Unit:
|
||||
HP: 110
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
Speed: 9
|
||||
RenderUnitSpinner:
|
||||
Offset: 0,6,0,-3
|
||||
|
||||
MRJ:
|
||||
JamsRadar:
|
||||
Range: 10
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 12
|
||||
Prerequisites: weap,dome
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: Radar Jammer
|
||||
LongDesc: Hides nearby units on the enemy's minimap.\n Unarmed
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Unit:
|
||||
HP: 110
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
Sight: 7
|
||||
Speed: 9
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
RenderUnitSpinner:
|
||||
Offset: 0,4,0,-6
|
||||
|
||||
BADR:
|
||||
ParaDrop:
|
||||
LZRange: 4
|
||||
Inherits: ^Plane
|
||||
Unit:
|
||||
HP: 60
|
||||
Armor: light
|
||||
ROT: 5
|
||||
Sight: 0
|
||||
Speed: 16
|
||||
Plane:
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
Cargo:
|
||||
Passengers: 10
|
||||
-Selectable:
|
||||
|
||||
V2RL:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 4
|
||||
Prerequisites: weap,dome
|
||||
Owner: soviet
|
||||
Cost: 700
|
||||
Description: V2 Rocket
|
||||
LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Unit:
|
||||
HP: 150
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Speed: 7
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
AttackBase:
|
||||
PrimaryWeapon: SCUD
|
||||
RenderUnitReload:
|
||||
AutoTarget:
|
||||
|
||||
1TNK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 4
|
||||
Prerequisites: weap
|
||||
Owner: allies
|
||||
Cost: 700
|
||||
Description: Light Tank
|
||||
LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Unit:
|
||||
HP: 300
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
Speed: 9
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 75mm
|
||||
Recoil: 2
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
|
||||
2TNK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 6
|
||||
Prerequisites: weap
|
||||
Owner: allies
|
||||
Cost: 800
|
||||
Description: Medium Tank
|
||||
LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
||||
Unit:
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Speed: 8
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 90mm
|
||||
Recoil: 3
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
|
||||
3TNK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 4
|
||||
Prerequisites: weap
|
||||
Owner: soviet
|
||||
Cost: 950
|
||||
Description: Heavy Tank
|
||||
LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
|
||||
Unit:
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Speed: 7
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 105mm
|
||||
SecondaryWeapon: 105mm
|
||||
Recoil: 3
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
|
||||
4TNK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 10
|
||||
Prerequisites: weap,stek
|
||||
Owner: soviet
|
||||
Cost: 1700
|
||||
Description: Mammoth Tank
|
||||
LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
|
||||
Unit:
|
||||
HP: 600
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 6
|
||||
Speed: 4
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 120mm
|
||||
SecondaryWeapon: MammothTusk
|
||||
PrimaryLocalOffset: -4,-5,0,4,-5,0
|
||||
SecondaryLocalOffset: -7,2,25,7,2,-25
|
||||
Recoil: 4
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
|
||||
ARTY:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 8
|
||||
Prerequisites: weap
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: Artillery
|
||||
LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Unit:
|
||||
HP: 75
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
ROT: 2
|
||||
Sight: 5
|
||||
Speed: 6
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
AttackBase:
|
||||
PrimaryWeapon: 155mm
|
||||
RenderUnit:
|
||||
Explodes:
|
||||
AutoTarget:
|
||||
|
||||
HARV:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 1
|
||||
Prerequisites: weap,proc
|
||||
Owner: allies,soviet
|
||||
Cost: 1400
|
||||
Description: Ore Truck
|
||||
LongDesc: Collects Ore and Gems for processing.\n Unarmed
|
||||
Selectable:
|
||||
Priority: 7
|
||||
Harvester:
|
||||
Capacity: 28
|
||||
Resources: Ore,Gems
|
||||
Unit:
|
||||
HP: 600
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
Speed: 6
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
RenderUnit:
|
||||
|
||||
MCV:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 11
|
||||
Prerequisites: weap,fix
|
||||
Owner: allies,soviet
|
||||
Cost: 2500
|
||||
Description: Mobile Construction Vehicle
|
||||
LongDesc: Deploys into another Construction Yard.\n Unarmed
|
||||
Selectable:
|
||||
Priority: 3
|
||||
Unit:
|
||||
HP: 600
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
Sight: 4
|
||||
Speed: 6
|
||||
TransformsOnDeploy:
|
||||
TransformsInto: fact
|
||||
Offset:-1,-1
|
||||
DeployDirections: 96
|
||||
TransformSounds: placbldg.aud, build5.aud
|
||||
NoTransformSounds: nodeply1.aud
|
||||
RenderUnit:
|
||||
|
||||
JEEP:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: weap
|
||||
Owner: allies
|
||||
Cost: 600
|
||||
Description: Ranger
|
||||
LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
|
||||
Unit:
|
||||
HP: 150
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
ROT: 10
|
||||
Sight: 6
|
||||
Speed: 10
|
||||
Turreted:
|
||||
ROT: 10
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: M60mg
|
||||
PrimaryOffset: 0,0,0,-2
|
||||
MuzzleFlash: yes
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
|
||||
APC:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 5
|
||||
Prerequisites: weap,tent
|
||||
Owner: allies
|
||||
Cost: 800
|
||||
Description: Armored Personnel Carrier
|
||||
LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
|
||||
Unit:
|
||||
HP: 200
|
||||
Armor: heavy
|
||||
Sight: 5
|
||||
Speed: 10
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
AttackBase:
|
||||
PrimaryWeapon: M60mg
|
||||
PrimaryOffset: 0,0,0,-4
|
||||
MuzzleFlash: yes
|
||||
RenderUnitMuzzleFlash:
|
||||
AutoTarget:
|
||||
Cargo:
|
||||
PassengerTypes: Foot
|
||||
Passengers: 5
|
||||
UnloadFacing: 220
|
||||
|
||||
MNLY.AP:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: weap,fix
|
||||
Owner: soviet
|
||||
Cost: 800
|
||||
Icon: MNLYICON
|
||||
Description: Minelayer (Anti-Personnel)
|
||||
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
|
||||
Unit:
|
||||
HP: 100
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Speed: 9
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
RenderUnit:
|
||||
Image: MNLY
|
||||
Minelayer:
|
||||
Mine: MINP
|
||||
MineImmune:
|
||||
LimitedAmmo:
|
||||
Ammo: 5
|
||||
|
||||
MNLY.AT:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Prerequisites: weap,fix
|
||||
Owner: allies
|
||||
Cost: 800
|
||||
Icon: MNLYICON
|
||||
Description: Minelayer (Anti-Tank)
|
||||
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
|
||||
Unit:
|
||||
HP: 100
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
Sight: 5
|
||||
Speed: 9
|
||||
Mobile:
|
||||
MovementType: Track
|
||||
RenderUnit:
|
||||
Image: MNLY
|
||||
Minelayer:
|
||||
Mine: MINV
|
||||
MineImmune:
|
||||
LimitedAmmo:
|
||||
Ammo: 5
|
||||
|
||||
TRUK:
|
||||
Inherits: ^Vehicle
|
||||
Unit:
|
||||
HP: 110
|
||||
Armor: light
|
||||
Sight: 3
|
||||
Speed: 10
|
||||
RenderUnit:
|
||||
|
||||
SS:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
TechLevel: 5
|
||||
Prerequisites: spen
|
||||
BuiltAt: spen
|
||||
Owner: soviet
|
||||
Cost: 950
|
||||
Description: Submarine
|
||||
LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
|
||||
Unit:
|
||||
HP: 120
|
||||
Armor: light
|
||||
ROT: 7
|
||||
Sight: 6
|
||||
Speed: 6
|
||||
WaterBound: yes
|
||||
TargetType: Sub
|
||||
RenderUnit:
|
||||
Submarine:
|
||||
AttackBase:
|
||||
PrimaryWeapon: TorpTube
|
||||
FireDelay: 2
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
DD:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
TechLevel: 7
|
||||
Prerequisites: syrd
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Cost: 1000
|
||||
Description: Destroyer
|
||||
LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
|
||||
Unit:
|
||||
HP: 400
|
||||
Armor: heavy
|
||||
ROT: 7
|
||||
Sight: 6
|
||||
Speed: 6
|
||||
WaterBound: yes
|
||||
Turreted:
|
||||
ROT: 7
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: Stinger
|
||||
SecondaryWeapon: DepthCharge
|
||||
PrimaryOffset: 0,-8,0,-3
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
CA:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
TechLevel: 10
|
||||
Prerequisites: syrd,atek
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Cost: 2000
|
||||
Description: Cruiser
|
||||
LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
|
||||
Unit:
|
||||
HP: 700
|
||||
Armor: heavy
|
||||
ROT: 5
|
||||
Sight: 7
|
||||
Speed: 4
|
||||
WaterBound: yes
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 8Inch
|
||||
SecondaryWeapon: 8Inch
|
||||
PrimaryOffset: 0,17,0,-2
|
||||
SecondaryOffset: 0,-17,0,-2
|
||||
Recoil: 3
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
LST:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
TechLevel: 3
|
||||
Owner: allies,soviet
|
||||
Cost: 700
|
||||
Description: Transport
|
||||
LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
|
||||
Unit:
|
||||
HP: 350
|
||||
Armor: heavy
|
||||
ROT: 10
|
||||
Sight: 6
|
||||
Speed: 14
|
||||
WaterBound: yes
|
||||
RenderUnit:
|
||||
Cargo:
|
||||
PassengerTypes: Foot,Wheel,Track
|
||||
Passengers: 5
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
PT:
|
||||
Inherits: ^Ship
|
||||
Buildable:
|
||||
TechLevel: 5
|
||||
Prerequisites: syrd
|
||||
BuiltAt: syrd
|
||||
Owner: allies
|
||||
Cost: 500
|
||||
Description: Gunboat
|
||||
LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
|
||||
Unit:
|
||||
HP: 200
|
||||
Armor: heavy
|
||||
ROT: 7
|
||||
Sight: 7
|
||||
Speed: 9
|
||||
WaterBound: yes
|
||||
Turreted:
|
||||
ROT: 7
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: 2Inch
|
||||
SecondaryWeapon: DepthCharge
|
||||
PrimaryOffset: 0,-6,0,-1
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
MIG:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
TechLevel: 10
|
||||
Prerequisites: afld
|
||||
BuiltAt: afld
|
||||
Owner: soviet
|
||||
Cost: 1200
|
||||
Description: Mig Attack Plane
|
||||
LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
|
||||
Unit:
|
||||
HP: 50
|
||||
Armor: light
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Sight: 0
|
||||
Speed: 20
|
||||
AttackPlane:
|
||||
PrimaryWeapon: Maverick
|
||||
SecondaryWeapon: Maverick
|
||||
Plane:
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 3
|
||||
IronCurtainable:
|
||||
ReturnOnIdle:
|
||||
|
||||
YAK:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
TechLevel: 5
|
||||
Prerequisites: afld
|
||||
BuiltAt: afld
|
||||
Owner: soviet
|
||||
Cost: 800
|
||||
Description: Yak Attack Plane
|
||||
LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
|
||||
Unit:
|
||||
HP: 60
|
||||
Armor: light
|
||||
Crewed: yes
|
||||
InitialFacing: 192
|
||||
ROT: 5
|
||||
Sight: 0
|
||||
Speed: 16
|
||||
AttackPlane:
|
||||
PrimaryWeapon: ChainGun
|
||||
SecondaryWeapon: ChainGun
|
||||
Plane:
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 15
|
||||
IronCurtainable:
|
||||
ReturnOnIdle:
|
||||
|
||||
TRAN:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
TechLevel: 11
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Cost: 1200
|
||||
Description: Transport Helicopter
|
||||
LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
|
||||
Unit:
|
||||
HP: 90
|
||||
Armor: light
|
||||
InitialFacing: 20
|
||||
ROT: 5
|
||||
Sight: 0
|
||||
Speed: 12
|
||||
Helicopter:
|
||||
RenderUnitRotor:
|
||||
PrimaryOffset: 0,14,0,-4
|
||||
SecondaryOffset: 0,-14,0,-2
|
||||
WithShadow:
|
||||
Cargo:
|
||||
PassengerTypes: Foot
|
||||
Passengers: 5
|
||||
IronCurtainable:
|
||||
|
||||
HELI:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
TechLevel: 9
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Cost: 1200
|
||||
Description: Longbow
|
||||
LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
||||
Unit:
|
||||
HP: 225
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Sight: 0
|
||||
Speed: 16
|
||||
AttackHeli:
|
||||
PrimaryWeapon: Hellfire
|
||||
SecondaryWeapon: Hellfire
|
||||
PrimaryOffset: -5,0,0,2
|
||||
SecondaryOffset: 5,0,0,2
|
||||
Helicopter:
|
||||
RenderUnitRotor:
|
||||
PrimaryOffset: 0,0,0,-2
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 6
|
||||
IronCurtainable:
|
||||
|
||||
HIND:
|
||||
Inherits: ^Plane
|
||||
Buildable:
|
||||
TechLevel: 9
|
||||
Prerequisites: hpad
|
||||
BuiltAt: hpad
|
||||
Owner: allies
|
||||
Cost: 1200
|
||||
Description: Hind
|
||||
LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
|
||||
Unit:
|
||||
HP: 225
|
||||
Armor: heavy
|
||||
Crewed: yes
|
||||
InitialFacing: 20
|
||||
ROT: 4
|
||||
Sight: 0
|
||||
Speed: 12
|
||||
AttackHeli:
|
||||
PrimaryWeapon: ChainGun
|
||||
PrimaryOffset: -5,0,0,2
|
||||
SecondaryOffset: 5,0,0,2
|
||||
Helicopter:
|
||||
RenderUnitRotor:
|
||||
WithShadow:
|
||||
LimitedAmmo:
|
||||
Ammo: 12
|
||||
IronCurtainable:
|
||||
|
||||
U2:
|
||||
Inherits: ^Plane
|
||||
Unit:
|
||||
HP: 2000
|
||||
Armor: heavy
|
||||
ROT: 7
|
||||
Sight: 0
|
||||
Speed: 40
|
||||
Plane:
|
||||
RenderUnit:
|
||||
WithShadow:
|
||||
IronCurtainable:
|
||||
-Selectable:
|
||||
@@ -8,7 +8,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ra", "ra", "{59F0734D-2F86-
|
||||
mods\ra\defaults.yaml = mods\ra\defaults.yaml
|
||||
mods\ra\mod.yaml = mods\ra\mod.yaml
|
||||
mods\ra\nopower.shp = mods\ra\nopower.shp
|
||||
mods\ra\rules.ini = mods\ra\rules.ini
|
||||
mods\ra\rules.yaml = mods\ra\rules.yaml
|
||||
mods\ra\sequences.xml = mods\ra\sequences.xml
|
||||
mods\ra\voices.yaml = mods\ra\voices.yaml
|
||||
@@ -17,11 +16,11 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ra", "ra", "{59F0734D-2F86-
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "aftermath", "aftermath", "{8DA16338-FA8F-4CCD-8731-CBFCF5E31A78}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
mods\aftermath\aftermathUnits.ini = mods\aftermath\aftermathUnits.ini
|
||||
mods\aftermath\aftrmath.ini = mods\aftermath\aftrmath.ini
|
||||
mods\aftermath\mod.yaml = mods\aftermath\mod.yaml
|
||||
mods\aftermath\rules.yaml = mods\aftermath\rules.yaml
|
||||
mods\aftermath\sequences.xml = mods\aftermath\sequences.xml
|
||||
mods\aftermath\voices.yaml = mods\aftermath\voices.yaml
|
||||
mods\aftermath\weapons.yaml = mods\aftermath\weapons.yaml
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ra-ng", "ra-ng", "{8C56DCEF-63A3-4E69-B826-20C5F7EF4C43}"
|
||||
@@ -72,7 +71,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cnc", "cnc", "{65D8A06F-F2D
|
||||
mods\cnc\defaults.yaml = mods\cnc\defaults.yaml
|
||||
mods\cnc\dialog.png = mods\cnc\dialog.png
|
||||
mods\cnc\infantry.yaml = mods\cnc\infantry.yaml
|
||||
mods\cnc\minimal.ini = mods\cnc\minimal.ini
|
||||
mods\cnc\mod.yaml = mods\cnc\mod.yaml
|
||||
mods\cnc\sequences-infantry.xml = mods\cnc\sequences-infantry.xml
|
||||
mods\cnc\sequences-structures.xml = mods\cnc\sequences-structures.xml
|
||||
|
||||
Reference in New Issue
Block a user