added TilesetBuilder2 and fixed it for Dune 2000

does not support TerrainTypes other than "clear" yet
This commit is contained in:
Matthias Mailänder
2012-06-07 19:22:45 +02:00
parent 676210422f
commit 8f1d06ff31
296 changed files with 7113 additions and 1380 deletions

View File

@@ -1,28 +1,35 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using System.Windows.Forms;
namespace OpenRA.TilesetBuilder
{
static class Program
{
[STAThread]
static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Console.WriteLine("{0} {1}",args[0], args[1]);
Application.Run(new Form1(args[0], int.Parse(args[1])));
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Linq;
using System.Windows.Forms;
namespace OpenRA.TilesetBuilder
{
static class Program
{
[STAThread]
static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
//Console.WriteLine("{0} {1}",args[0], args[1]);
if (args.Length < 1)
{
Application.Run(new frmBuilder("", "0"));
}
else
{
Application.Run(new frmBuilder(args[0], args[1]));
}
}
}
}