Remove RearmBuildings from Aircraft and Minelayer
In favor of using Rearmable trait.
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@@ -15,7 +15,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Return to a player owned RearmBuildings. If none available, head back to base and circle over it.")]
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[Desc("Return to a player owned RearmActor. If none available, head back to base and circle over it.")]
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public class ReturnOnIdleInfo : ITraitInfo, Requires<AircraftInfo>
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{
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public object Create(ActorInitializer init) { return new ReturnOnIdle(init.Self, this); }
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