Remove RearmBuildings from Aircraft and Minelayer

In favor of using Rearmable trait.
This commit is contained in:
reaperrr
2018-09-27 17:50:35 +02:00
committed by Paul Chote
parent 2485029452
commit 8f1d8a67cc
19 changed files with 191 additions and 69 deletions

View File

@@ -109,7 +109,6 @@ MIG:
AttackPlane:
FacingTolerance: 20
Aircraft:
RearmBuildings: afld, afld.ukraine
CruiseAltitude: 2560
InitialFacing: 192
TurnSpeed: 4
@@ -138,6 +137,8 @@ MIG:
Interval: 2
ProducibleWithLevel:
Prerequisites: aircraft.upgraded
Rearmable:
RearmActors: afld, afld.ukraine
YAK:
Inherits: ^Plane
@@ -175,7 +176,6 @@ YAK:
AttackPlane:
FacingTolerance: 20
Aircraft:
RearmBuildings: afld, afld.ukraine
CruiseAltitude: 2560
InitialFacing: 192
TurnSpeed: 4
@@ -204,6 +204,8 @@ YAK:
Prerequisites: aircraft.upgraded
Selectable:
DecorationBounds: 30,28,0,2
Rearmable:
RearmActors: afld, afld.ukraine
TRAN:
Inherits: ^Helicopter
@@ -292,7 +294,6 @@ HELI:
AttackHeli:
FacingTolerance: 20
Aircraft:
RearmBuildings: hpad
LandWhenIdle: false
InitialFacing: 224
TurnSpeed: 4
@@ -320,6 +321,8 @@ HELI:
Prerequisites: aircraft.upgraded
Selectable:
DecorationBounds: 36,28
Rearmable:
RearmActors: hpad
HIND:
Inherits: ^Helicopter
@@ -357,7 +360,6 @@ HIND:
AttackHeli:
FacingTolerance: 20
Aircraft:
RearmBuildings: hpad
LandWhenIdle: false
InitialFacing: 224
TurnSpeed: 4
@@ -386,6 +388,8 @@ HIND:
Prerequisites: aircraft.upgraded
Selectable:
DecorationBounds: 38,32
Rearmable:
RearmActors: hpad
U2:
Inherits: ^NeutralPlane

View File

@@ -492,6 +492,8 @@ MNLY:
Weapon: ATMine
RenderSprites:
Image: MNLY
Rearmable:
RearmActors: fix
TRUK:
Inherits: ^Vehicle