Remove RearmBuildings from Aircraft and Minelayer

In favor of using Rearmable trait.
This commit is contained in:
reaperrr
2018-09-27 17:50:35 +02:00
committed by Paul Chote
parent 2485029452
commit 8f1d8a67cc
19 changed files with 191 additions and 69 deletions

View File

@@ -80,7 +80,6 @@ ORCA:
Selectable:
Bounds: 30,24
Aircraft:
RearmBuildings: gahpad, nahpad
TurnSpeed: 5
Speed: 186
MoveIntoShroud: false
@@ -109,6 +108,8 @@ ORCA:
RenderSprites:
SpawnActorOnDeath:
Actor: ORCA.Husk
Rearmable:
RearmActors: gahpad, nahpad
ORCAB:
Inherits: ^Aircraft
@@ -127,7 +128,6 @@ ORCAB:
Selectable:
Bounds: 30,24
Aircraft:
RearmBuildings: gahpad, nahpad
CruiseAltitude: 3072
MaximumPitch: 120
TurnSpeed: 3
@@ -164,6 +164,8 @@ ORCAB:
RequiresCondition: cruising
SpawnActorOnDeath:
Actor: ORCAB.Husk
Rearmable:
RearmActors: gahpad, nahpad
ORCATRAN:
Inherits: ^Helicopter
@@ -257,7 +259,6 @@ SCRIN:
Voiced:
VoiceSet: Scrin
Aircraft:
RearmBuildings: gahpad, nahpad
CruiseAltitude: 2560
MaximumPitch: 90
TurnSpeed: 3
@@ -292,6 +293,8 @@ SCRIN:
DeathSounds:
SpawnActorOnDeath:
Actor: SCRIN.Husk
Rearmable:
RearmActors: gahpad, nahpad
APACHE:
Inherits: ^Helicopter
@@ -310,7 +313,6 @@ APACHE:
Selectable:
Bounds: 30,24
Aircraft:
RearmBuildings: gahpad, nahpad
TurnSpeed: 5
Speed: 130
MoveIntoShroud: false
@@ -345,6 +347,8 @@ APACHE:
RenderSprites:
SpawnActorOnDeath:
Actor: APACHE.Husk
Rearmable:
RearmActors: gahpad, nahpad
HUNTER:
Inherits@2: ^ExistsInWorld