Add per-armament muzzle flashes. Fixes #3609.
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@@ -69,6 +69,7 @@ HELI:
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Weapon: HeliAGGun
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LocalOffset: 128,-213,-85, 128,213,-85
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Armament@SECONDARY:
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Name: secondary
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Weapon: HeliAAGun
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LocalOffset: 128,-213,-85, 128,213,-85
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AttackHeli:
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@@ -82,7 +83,9 @@ HELI:
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RenderUnit:
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WithRotor:
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Offset: 0,0,85
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WithMuzzleFlash:
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WithMuzzleFlash@PRIMARY:
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WithMuzzleFlash@SECONDARY:
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Armament: secondary
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WithShadow:
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LeavesHusk:
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HuskActor: HELI.Husk
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@@ -106,12 +106,15 @@ APC:
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RecoilRecovery: 18
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LocalOffset: 85,85,299, 85,-85,299
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Armament@SECONDARY:
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Name: secondary
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Weapon: APCGun.AA
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Recoil: 96
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RecoilRecovery: 18
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LocalOffset: 85,85,299, 85,-85,299
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AttackTurreted:
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WithMuzzleFlash:
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WithMuzzleFlash@PRIMARY:
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WithMuzzleFlash@SECONDARY:
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Armament: secondary
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RenderUnit:
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WithTurret:
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AutoTarget:
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@@ -404,6 +407,7 @@ HTNK:
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Recoil: 170
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RecoilRecovery: 42
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Armament@SECONDARY:
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Name: secondary
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Weapon: MammothMissiles
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LocalOffset: -85, 384, 340, -85, -384, 340
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LocalYaw: -100, 100
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