Upgrade rules and yaml updates for Bib refactor
This commit is contained in:
@@ -6,15 +6,16 @@ FACT:
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Tooltip:
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Name: Construction Yard
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Footprint: xxx xxx ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 2100
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 10c0
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Bib:
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WithBuildingBib:
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Production:
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Produces: Building.GDI, Building.Nod, Defence.GDI, Defence.Nod
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Transforms:
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@@ -110,13 +111,14 @@ NUKE:
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Queue: Building.GDI, Building.Nod
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Description: Generates power
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Footprint: xx xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 500
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RevealsShroud:
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Range: 4c0
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Bib:
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WithBuildingBib:
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Power:
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Amount: 100
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ScalePowerWithHealth:
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@@ -139,13 +141,14 @@ NUK2:
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Queue: Building.GDI, Building.Nod
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Description: Provides more power, cheaper than the\nstandard Power Plant
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Footprint: xx xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 700
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RevealsShroud:
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Range: 4c0
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Bib:
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WithBuildingBib:
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Power:
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Amount: 200
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ScalePowerWithHealth:
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@@ -172,13 +175,14 @@ PROC:
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Queue: Building.GDI, Building.Nod
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Description: Processes raw Tiberium\ninto useable resources
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Building:
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Footprint: _x_ xxx ===
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Dimensions: 3,3
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Footprint: _x_ xxx === ===
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Dimensions: 3,4
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 1000
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RevealsShroud:
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Range: 6c0
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Bib:
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WithBuildingBib:
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Refinery:
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DockAngle: 112
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DockOffset: 0,2
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@@ -225,7 +229,7 @@ SILO:
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HP: 500
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RevealsShroud:
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Range: 4c0
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Bib:
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WithBuildingBib:
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HasMinibib: Yes
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RenderSprites:
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WithSpriteBody:
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@@ -263,13 +267,14 @@ PYLE:
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Queue: Building.GDI
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Description: Trains infantry
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Footprint: xx xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 600
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RevealsShroud:
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Range: 5c0
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Bib:
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WithBuildingBib:
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RallyPoint:
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Exit@1:
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SpawnOffset: -426,85,0
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@@ -309,13 +314,14 @@ HAND:
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Queue: Building.Nod
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Description: Trains infantry
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Footprint: xx xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 600
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RevealsShroud:
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Range: 5c0
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Bib:
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WithBuildingBib:
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RallyPoint:
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Offset: 1,2
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Exit@1:
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@@ -357,13 +363,14 @@ AFLD:
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Queue: Building.Nod
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Description: Provides a dropzone\nfor vehicle reinforcements
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Building:
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Footprint: xxxx xxxx
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Dimensions: 4,2
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Footprint: xxxx xxxx ====
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Dimensions: 4,3
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LocalCenterOffset: 0,-512,0
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Health:
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HP: 1100
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RevealsShroud:
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Range: 7c0
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Bib:
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WithBuildingBib:
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WithIdleOverlay@DISH:
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Sequence: idle-dish
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RallyPoint:
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@@ -405,8 +412,9 @@ WEAP:
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Queue: Building.GDI
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Description: Produces vehicles
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Building:
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Footprint: xxx ===
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Dimensions: 3,2
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Footprint: xxx === ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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Selectable:
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Bounds: 72,48
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SelectionDecorations:
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@@ -415,7 +423,7 @@ WEAP:
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HP: 1100
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RevealsShroud:
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Range: 4c0
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Bib:
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WithBuildingBib:
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WithProductionDoorOverlay:
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Sequence: build-top
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RallyPoint:
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@@ -506,8 +514,9 @@ HQ:
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Queue: Building.GDI, Building.Nod
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Description: Provides radar and Air Strike support power.\nUnlocks higher-tech units and buildings.\nRequires power to operate.
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Building:
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Footprint: x_ xx
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Dimensions: 2,2
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Footprint: x_ xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Selectable:
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Bounds: 48,40,0,9
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SelectionDecorations:
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@@ -522,7 +531,7 @@ HQ:
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HP: 800
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RevealsShroud:
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Range: 10c0
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Bib:
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WithBuildingBib:
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ProvidesRadar:
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RequiresCondition: !disabled
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RenderDetectionCircle:
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@@ -588,7 +597,7 @@ FIX:
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HP: 800
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RevealsShroud:
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Range: 5c0
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Bib:
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WithBuildingBib:
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HasMinibib: Yes
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Reservable:
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RepairsUnits:
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@@ -621,8 +630,9 @@ EYE:
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Queue: Building.GDI
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Description: Provides radar and Orbital Ion Cannon support power.\nUnlocks Mammoth Tank and Commando.\nRequires power to operate.
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Building:
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Footprint: x_ xx
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Dimensions: 2,2
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Footprint: x_ xx ==
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Dimensions: 2,3
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LocalCenterOffset: 0,-512,0
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Selectable:
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Bounds: 48,40,0,9
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SelectionDecorations:
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@@ -637,7 +647,7 @@ EYE:
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HP: 1300
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RevealsShroud:
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Range: 10c0
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Bib:
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WithBuildingBib:
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ProvidesRadar:
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RequiresCondition: !disabled
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RenderDetectionCircle:
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@@ -682,8 +692,9 @@ TMPL:
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Queue: Building.Nod
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Description: Provides Nuclear Strike support power.\nUnlocks Stealth Tank, Chem. Warrior and Obelisk of Light.\nRequires power to operate.
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Footprint: xxx xxx ===
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Dimensions: 3,3
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LocalCenterOffset: 0,-512,0
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Selectable:
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Bounds: 72,48
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SelectionDecorations:
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@@ -696,7 +707,7 @@ TMPL:
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HP: 2100
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RevealsShroud:
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Range: 6c0
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Bib:
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WithBuildingBib:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5c0
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@@ -748,7 +759,7 @@ GUN:
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Type: Heavy
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RevealsShroud:
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Range: 6c0
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Bib:
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WithBuildingBib:
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HasMinibib: Yes
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Turreted:
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TurnSpeed: 12
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@@ -839,7 +850,7 @@ OBLI:
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Type: Heavy
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RevealsShroud:
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Range: 8c0
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Bib:
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WithBuildingBib:
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HasMinibib: Yes
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WithChargeAnimation:
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Armament:
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@@ -877,7 +888,7 @@ GTWR:
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HP: 400
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RevealsShroud:
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Range: 7c0
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Bib:
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WithBuildingBib:
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HasMinibib: Yes
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Armament:
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Weapon: HighV
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@@ -920,7 +931,7 @@ ATWR:
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Type: Heavy
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RevealsShroud:
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Range: 8c0
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Bib:
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WithBuildingBib:
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HasMinibib: Yes
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Turreted:
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TurnSpeed: 255
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