Fixed drop-zone units
This commit is contained in:
@@ -321,6 +321,15 @@ Rules:
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GiveUnitCrateAction@dog:
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GiveUnitCrateAction@dog:
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SelectionShares: 1
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SelectionShares: 1
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Unit: dog
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Unit: dog
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^Infantry:
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GivesBounty:
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Percentage: 0
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^Tank:
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GivesBounty:
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Percentage: 0
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^Vehicle:
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GivesBounty:
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Percentage: 0
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APC:
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APC:
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Health:
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Health:
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HP: 1000
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HP: 1000
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@@ -334,9 +343,10 @@ Rules:
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Description: Explodes like a damn nuke!
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Description: Explodes like a damn nuke!
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Health:
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Health:
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HP: 100
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HP: 100
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Explodes:
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Explodes:
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Weapon: CrateNuke
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Weapon: CrateNuke
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EmptyWeapon:
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EmptyWeapon: CrateNuke
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DemoTruck:
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SHOK:
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SHOK:
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Health:
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Health:
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HP: 800
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HP: 800
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@@ -216,6 +216,15 @@ Rules:
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GiveUnitCrateAction@dog:
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GiveUnitCrateAction@dog:
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SelectionShares: 1
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SelectionShares: 1
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Unit: dog
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Unit: dog
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^Infantry:
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GivesBounty:
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Percentage: 0
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^Tank:
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GivesBounty:
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Percentage: 0
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^Vehicle:
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|
GivesBounty:
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Percentage: 0
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APC:
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APC:
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Health:
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Health:
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HP: 1000
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HP: 1000
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@@ -229,9 +238,10 @@ Rules:
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Description: Explodes like a damn nuke!
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Description: Explodes like a damn nuke!
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Health:
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Health:
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HP: 100
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HP: 100
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Explodes:
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Explodes:
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Weapon: CrateNuke
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Weapon: CrateNuke
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EmptyWeapon:
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EmptyWeapon: CrateNuke
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DemoTruck:
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SHOK:
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SHOK:
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Health:
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Health:
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HP: 800
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HP: 800
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