split PrimaryBuilding from Production
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@@ -82,7 +82,7 @@ namespace OpenRA.Traits
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var producers = self.World.Queries.OwnedBy[ self.Owner ].WithTrait<Production>()
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.Where( x => x.Actor.Info.Traits.Get<ProductionInfo>().Produces.Contains( unit.Category ) )
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.ToList();
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var producer = producers.Where( x => x.Trait.IsPrimary ).Concat( producers )
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var producer = producers.Where( x => x.Actor.IsPrimaryBuilding() ).Concat( producers )
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.FirstOrDefault();
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if( producer.Actor != null )
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@@ -170,7 +170,7 @@ namespace OpenRA.Traits
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var producers = self.World.Queries.OwnedBy[self.Owner]
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.WithTrait<Production>()
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.Where(x => producerTypes.Contains(x.Actor.Info))
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.OrderByDescending(x => x.Trait.IsPrimary ? 1 : 0) // prioritize the primary.
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.OrderByDescending(x => x.Actor.IsPrimaryBuilding() ? 1 : 0 ) // prioritize the primary.
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.ToArray();
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if (producers.Length == 0)
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