split PrimaryBuilding from Production

This commit is contained in:
Chris Forbes
2010-08-09 17:20:34 +12:00
parent cb5307bb17
commit 8f6fe8344b
7 changed files with 97 additions and 60 deletions

View File

@@ -17,7 +17,6 @@ FACT:
AllowsBuildingRepair:
Production:
Produces: Building,Defense
EnablePrimary: false
Transforms:
IntoActor: mcv
Offset:1,1
@@ -160,6 +159,7 @@ PYLE:
Produces: Infantry
SpawnOffsets: -10,2, 7,7
ExitCells: 0,1, 1,1
PrimaryBuilding:
HAND:
Inherits: ^Building
@@ -188,6 +188,7 @@ HAND:
Produces: Infantry
SpawnOffsets: 12,24
ExitCells:1,2
PrimaryBuilding:
AFLD:
Inherits: ^Building
@@ -218,6 +219,8 @@ AFLD:
Produces: Vehicle
SpawnOffsets: -24,0
ExitCells:3,1
PrimaryBuilding:
WEAP:
Inherits: ^Building
Buildable:
@@ -247,6 +250,8 @@ WEAP:
Produces: Vehicle
SpawnOffsets: -8,-8
ExitCells: 0,2
PrimaryBuilding:
HQ:
RequiresPower:
CanPowerDown:
@@ -346,6 +351,7 @@ HPAD:
SpawnOffsets: 0,-6
ExitCells: 0,0
Produces: Plane
PrimaryBuilding:
BelowUnits:
Reservable:
RepairsUnits: