diff --git a/OpenRA.Game/GameRules/DamageWarhead.cs b/OpenRA.Game/GameRules/DamageWarhead.cs index 41e7dc5b0d..85a7ff662b 100644 --- a/OpenRA.Game/GameRules/DamageWarhead.cs +++ b/OpenRA.Game/GameRules/DamageWarhead.cs @@ -71,7 +71,7 @@ namespace OpenRA.GameRules // Used by traits that damage a single actor, rather than a position if (target.Type == TargetType.Actor) DoImpact(target.Actor, firedBy, damageModifiers); - else + else if (target.Type != TargetType.Invalid) DoImpact(target.CenterPosition, firedBy, damageModifiers); }