Simplify and fix animation glitches.

This commit is contained in:
Paul Chote
2015-04-25 21:53:31 +12:00
committed by Matthias Mailänder
parent 75624560d2
commit 8f93d7b5d7
8 changed files with 33 additions and 35 deletions

View File

@@ -364,8 +364,7 @@ WEAP:
Range: 4c0
Bib:
WithProductionDoorOverlay:
Sequence: idle-top
BuildSequence: build-top
Sequence: build-top
RallyPoint:
RallyPoint: 0,3
Exit@1:

View File

@@ -147,9 +147,6 @@ weap:
damaged-build-top: weap2
Start: 10
Length: 10
idle-top: weap2
damaged-idle-top: weap2
Start: 4
make: weapmake
Length: *
Tick: 80

View File

@@ -762,8 +762,7 @@ WEAP:
Range: 4c0
Bib:
WithProductionDoorOverlay:
Sequence: idle-top
BuildSequence: build-top
Sequence: build-top
RallyPoint:
Exit@1:
SpawnOffset: 213,-128,0

View File

@@ -236,9 +236,6 @@ weap:
damaged-build-top: weap2
Start: 4
Length: 4
idle-top: weap2
damaged-idle-top: weap2
Start: 4
bib: bib2
Length: *
UseTilesetExtension: true

View File

@@ -182,9 +182,6 @@ gaweap:
damaged-build-door: gtweap_d
Length: 9
ShadowStart: 9
idle-door: gtweap_d
damaged-idle-door: gtweap_d
Start: 1
make: gtweapmk
Length: 20
Tick: 80
@@ -323,9 +320,6 @@ naweap:
Start: 10
Length: 10
ShadowStart: 20
idle-door: ntweap_b
damaged-idle-door: ntweap_b
Start: 1
make: ntweapmk
Length: 22
Tick: 80