diff --git a/mods/ra/rules/aircraft.yaml b/mods/ra/rules/aircraft.yaml index 3b895beb8a..6ee7edefb3 100644 --- a/mods/ra/rules/aircraft.yaml +++ b/mods/ra/rules/aircraft.yaml @@ -5,8 +5,6 @@ BADR: ChuteSound: chute1.aud Health: HP: 30000 - Armor: - Type: Light Aircraft: CruiseAltitude: 2560 TurnSpeed: 5 @@ -46,8 +44,6 @@ BADR.Bomber: Weapon: ParaBomb Health: HP: 30000 - Armor: - Type: Light Aircraft: CruiseAltitude: 2560 TurnSpeed: 5 @@ -98,8 +94,6 @@ MIG: Name: MiG Attack Plane Health: HP: 7500 - Armor: - Type: Light RevealsShroud: Range: 13c0 Type: GroundPosition @@ -160,8 +154,6 @@ YAK: Name: Yak Attack Plane Health: HP: 6000 - Armor: - Type: Light RevealsShroud: Range: 11c0 Type: GroundPosition @@ -227,8 +219,6 @@ TRAN: Name: Chinook Health: HP: 14000 - Armor: - Type: Light RevealsShroud: Range: 8c0 Type: GroundPosition @@ -284,8 +274,6 @@ HELI: Name: Longbow Health: HP: 12000 - Armor: - Type: Light RevealsShroud: Range: 12c0 Type: GroundPosition @@ -348,8 +336,6 @@ HIND: Name: Hind Health: HP: 10000 - Armor: - Type: Light RevealsShroud: Range: 10c0 Type: GroundPosition @@ -407,8 +393,6 @@ U2: HP: 200000 Tooltip: Name: Spy Plane - Armor: - Type: Heavy Aircraft: CruiseAltitude: 2560 TurnSpeed: 7 diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 7248ba81ab..427a8b6915 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -514,6 +514,8 @@ OwnerLostAction: Action: Kill DrawLineToTarget: + Armor: + Type: Light UpdatesPlayerStatistics: AppearsOnRadar: UseLocation: true diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 46bea19461..6c9c8931a4 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -1082,8 +1082,6 @@ FACT: Cost: 2500 Tooltip: Name: Construction Yard - CustomSellValue: - Value: 2500 SpawnActorsOnSell: ActorTypes: e1,e1,e1,tecn,tecn,e6 BaseBuilding: @@ -1852,7 +1850,6 @@ SBAG: Armor: Type: Wood LineBuild: - Range: 8 NodeTypes: sandbag LineBuildNode: Types: sandbag @@ -1877,7 +1874,6 @@ FENC: Armor: Type: Wood LineBuild: - Range: 8 NodeTypes: fence LineBuildNode: Types: fence @@ -1908,7 +1904,6 @@ BRIK: CrushClasses: heavywall BlocksProjectiles: LineBuild: - Range: 8 NodeTypes: concrete LineBuildNode: Types: concrete diff --git a/mods/ra/weapons/ballistics.yaml b/mods/ra/weapons/ballistics.yaml index d2dff99017..c6fdabeabd 100644 --- a/mods/ra/weapons/ballistics.yaml +++ b/mods/ra/weapons/ballistics.yaml @@ -104,7 +104,6 @@ TurretGun: Wood: 40 Light: 60 Heavy: 25 - Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: artillery_explosion @@ -199,11 +198,7 @@ DepthCharge: Damage: 8000 ValidTargets: Submarine Versus: - None: 30 - Wood: 75 Light: 75 - Heavy: 100 - Concrete: 50 DamageTypes: ExplosionDeath Warhead@4EffWater: CreateEffect Explosions: large_splash diff --git a/mods/ra/weapons/missiles.yaml b/mods/ra/weapons/missiles.yaml index 4da58c3d8d..e7d0e016c6 100644 --- a/mods/ra/weapons/missiles.yaml +++ b/mods/ra/weapons/missiles.yaml @@ -121,7 +121,6 @@ MammothTusk: Warhead@1Dam: SpreadDamage Spread: 256 Damage: 5000 - ValidTargets: Air, Infantry Versus: None: 100 Light: 60 @@ -152,9 +151,7 @@ Nike: Damage: 5000 ValidTargets: Air Versus: - None: 90 Light: 90 - Heavy: 50 Warhead@3Eff: CreateEffect Explosions: med_explosion_air ImpactSounds: kaboom25.aud @@ -170,9 +167,7 @@ RedEye: Damage: 4000 ValidTargets: Air Versus: - Wood: 75 Light: 60 - Heavy: 25 Stinger: Inherits: ^AntiGroundMissile @@ -248,7 +243,6 @@ TorpTube: Damage: 18000 ValidTargets: Water, Underwater, Bridge Versus: - None: 30 Wood: 75 Light: 75 Heavy: 100