Add a nearEnough field for RallyPoints (to be used as an argument for their AttackMove activities) so the Soviets don't get stuck on their rally point, and scatter the units a bit before they attack
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@@ -1,4 +1,4 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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@@ -24,6 +24,7 @@ namespace OpenRA.Mods.RA
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public class RallyPoint : IIssueOrder, IResolveOrder, ISync
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{
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[Sync] public CPos rallyPoint;
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public int nearEnough = 1;
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public RallyPoint(Actor self)
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{
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