Merge pull request #10462 from RoosterDragon/partition-no-empty
Prevent items without size from being added to SpatiallyPartitioned.
This commit is contained in:
@@ -30,14 +30,22 @@ namespace OpenRA.Primitives
|
||||
itemBoundsBins = Exts.MakeArray(rows * cols, _ => new Dictionary<T, Rectangle>());
|
||||
}
|
||||
|
||||
void ValidateBounds(Rectangle bounds)
|
||||
{
|
||||
if (bounds.Width <= 0 || bounds.Height <= 0)
|
||||
throw new ArgumentException("bounds must be non-empty.", "bounds");
|
||||
}
|
||||
|
||||
public void Add(T item, Rectangle bounds)
|
||||
{
|
||||
ValidateBounds(bounds);
|
||||
itemBounds.Add(item, bounds);
|
||||
MutateBins(item, bounds, addItem);
|
||||
}
|
||||
|
||||
public void Update(T item, Rectangle bounds)
|
||||
{
|
||||
ValidateBounds(bounds);
|
||||
MutateBins(item, itemBounds[item], removeItem);
|
||||
MutateBins(item, itemBounds[item] = bounds, addItem);
|
||||
}
|
||||
|
||||
@@ -55,14 +55,18 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
self.World.ActorMap.AddInfluence(self, this);
|
||||
self.World.ActorMap.AddPosition(self, this);
|
||||
self.World.ScreenMap.Add(self);
|
||||
|
||||
if (!self.Bounds.Size.IsEmpty)
|
||||
self.World.ScreenMap.Add(self);
|
||||
}
|
||||
|
||||
public void RemovedFromWorld(Actor self)
|
||||
{
|
||||
self.World.ActorMap.RemoveInfluence(self, this);
|
||||
self.World.ActorMap.RemovePosition(self, this);
|
||||
self.World.ScreenMap.Remove(self);
|
||||
|
||||
if (!self.Bounds.Size.IsEmpty)
|
||||
self.World.ScreenMap.Remove(self);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user