Moved ROT from Mobile/Heli/Plane to Unit.
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@@ -4,7 +4,9 @@ namespace OpenRa.Game.Traits
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{
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class UnitInfo : OwnedActorInfo, ITraitInfo
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{
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public object Create(Actor self) { return new Unit(self); }
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public readonly int ROT = 0;
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public object Create( Actor self ) { return new Unit( self ); }
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}
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class Unit : INotifyDamage
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