Replace arrays with sets.

In places where arrays were being treated as a set, just create a set directly. This reveals the intention of such collections better, and also improves performance by allowing set based methods to be used.
This commit is contained in:
RoosterDragon
2015-09-03 20:09:16 +01:00
parent 4f4bab2cdf
commit 901e604cf3
19 changed files with 43 additions and 38 deletions

View File

@@ -77,12 +77,12 @@ namespace OpenRA.Mods.Common.Orders
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
return target.TraitsImplementing<ITargetable>().Any(t => t.IsTraitEnabled() && t.TargetTypes.Intersect(targetTypes).Any());
return target.TraitsImplementing<ITargetable>().Any(t => t.IsTraitEnabled() && t.TargetTypes.Overlaps(targetTypes));
}
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
{
return target.TargetTypes.Intersect(targetTypes).Any();
return target.TargetTypes.Overlaps(targetTypes);
}
}
}