Replace arrays with sets.

In places where arrays were being treated as a set, just create a set directly. This reveals the intention of such collections better, and also improves performance by allowing set based methods to be used.
This commit is contained in:
RoosterDragon
2015-09-03 20:09:16 +01:00
parent 4f4bab2cdf
commit 901e604cf3
19 changed files with 43 additions and 38 deletions

View File

@@ -80,7 +80,7 @@ namespace OpenRA.Mods.Common.Traits
if (Info.UseDeathTypeSuffix)
{
var warhead = e.Warhead as DamageWarhead;
var damageType = warhead.DamageTypes.Intersect(Info.DeathTypes.Keys).FirstOrDefault();
var damageType = Info.DeathTypes.Keys.FirstOrDefault(warhead.DamageTypes.Contains);
if (damageType == null)
return;