Minor projectile clean-ups and perf optimizations
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@@ -103,12 +103,16 @@ namespace OpenRA.Mods.Common.Projectiles
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readonly Animation hitanim;
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readonly Color color;
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readonly Color secondaryColor;
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int ticks = 0;
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readonly bool hasLaunchEffect;
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int ticks;
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int interval;
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bool showHitAnim;
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bool hasLaunchEffect;
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[Sync] WPos target;
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[Sync] WPos source;
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[Sync]
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WPos target;
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[Sync]
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WPos source;
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public LaserZap(LaserZapInfo info, ProjectileArgs args, Color color)
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{
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