From 9049ae7bfccc023bb744f938a074b190a3758ee7 Mon Sep 17 00:00:00 2001 From: RoosterDragon Date: Tue, 20 Oct 2015 19:17:24 +0100 Subject: [PATCH] Allow VS2015 to format solution file. --- OpenRA.sln | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/OpenRA.sln b/OpenRA.sln index a041577080..7a686570c3 100644 --- a/OpenRA.sln +++ b/OpenRA.sln @@ -1,7 +1,7 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2013 -VisualStudioVersion = 12.0.31101.0 +# Visual Studio 14 +VisualStudioVersion = 14.0.23107.0 MinimumVisualStudioVersion = 10.0.40219.1 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Game", "OpenRA.Game\OpenRA.Game.csproj", "{0DFB103F-2962-400F-8C6D-E2C28CCBA633}" EndProject @@ -23,6 +23,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.Common", "OpenR EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tiberian Dawn Lua scripts", "Tiberian Dawn Lua scripts", "{62FCD0D0-6D24-435D-9DD8-3CCADCF7ECAB}" ProjectSection(SolutionItems) = preProject + mods\cnc\maps\cnc64gdi01\cnc64gdi01.lua = mods\cnc\maps\cnc64gdi01\cnc64gdi01.lua mods\cnc\maps\gdi01\gdi01.lua = mods\cnc\maps\gdi01\gdi01.lua mods\cnc\maps\gdi02\gdi02.lua = mods\cnc\maps\gdi02\gdi02.lua mods\cnc\maps\gdi03\gdi03.lua = mods\cnc\maps\gdi03\gdi03.lua @@ -43,7 +44,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tiberian Dawn Lua scripts", mods\cnc\maps\nod06b\nod06b.lua = mods\cnc\maps\nod06b\nod06b.lua mods\cnc\maps\nod06c\nod06c.lua = mods\cnc\maps\nod06c\nod06c.lua mods\cnc\maps\funpark01\scj01ea.lua = mods\cnc\maps\funpark01\scj01ea.lua - mods\cnc\maps\cnc64gdi01\cnc64gdi01.lua = mods\cnc\maps\cnc64gdi01\cnc64gdi01.lua mods\cnc\maps\shellmap\shellmap.lua = mods\cnc\maps\shellmap\shellmap.lua EndProjectSection EndProject @@ -53,32 +53,32 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Red Alert Lua scripts", "Re mods\ra\maps\allies-02\allies02.lua = mods\ra\maps\allies-02\allies02.lua mods\ra\maps\allies-03a\allies03a.lua = mods\ra\maps\allies-03a\allies03a.lua mods\ra\maps\allies-03b\allies03b.lua = mods\ra\maps\allies-03b\allies03b.lua - mods\ra\maps\allies-05a\allies05a.lua = mods\ra\maps\allies-05a\allies05a.lua mods\ra\maps\allies-05a\allies05a-AI.lua = mods\ra\maps\allies-05a\allies05a-AI.lua + mods\ra\maps\allies-05a\allies05a.lua = mods\ra\maps\allies-05a\allies05a.lua + mods\ra\maps\desert-shellmap\desert-shellmap.lua = mods\ra\maps\desert-shellmap\desert-shellmap.lua + mods\ra\maps\fort-lonestar\fort-lonestar.lua = mods\ra\maps\fort-lonestar\fort-lonestar.lua + mods\ra\maps\intervention\intervention.lua = mods\ra\maps\intervention\intervention.lua + mods\ra\maps\monster-tank-madness\monster-tank-madness.lua = mods\ra\maps\monster-tank-madness\monster-tank-madness.lua mods\ra\maps\soviet-01\soviet01.lua = mods\ra\maps\soviet-01\soviet01.lua mods\ra\maps\soviet-02a\soviet02a.lua = mods\ra\maps\soviet-02a\soviet02a.lua mods\ra\maps\soviet-02b\soviet02b.lua = mods\ra\maps\soviet-02b\soviet02b.lua mods\ra\maps\soviet-03\soviet03.lua = mods\ra\maps\soviet-03\soviet03.lua - mods\ra\maps\soviet-04a\soviet04a.lua = mods\ra\maps\soviet-04a\soviet04a.lua mods\ra\maps\soviet-04a\soviet04a-AI.lua = mods\ra\maps\soviet-04a\soviet04a-AI.lua mods\ra\maps\soviet-04a\soviet04a-reinforcements_teams.lua = mods\ra\maps\soviet-04a\soviet04a-reinforcements_teams.lua - mods\ra\maps\soviet-04b\soviet04b.lua = mods\ra\maps\soviet-04b\soviet04b.lua + mods\ra\maps\soviet-04a\soviet04a.lua = mods\ra\maps\soviet-04a\soviet04a.lua mods\ra\maps\soviet-04b\soviet04b-AI.lua = mods\ra\maps\soviet-04b\soviet04b-AI.lua mods\ra\maps\soviet-04b\soviet04b-reinforcements_teams.lua = mods\ra\maps\soviet-04b\soviet04b-reinforcements_teams.lua - mods\ra\maps\soviet-05\soviet05.lua = mods\ra\maps\soviet-05\soviet05.lua + mods\ra\maps\soviet-04b\soviet04b.lua = mods\ra\maps\soviet-04b\soviet04b.lua mods\ra\maps\soviet-05\soviet05-AI.lua = mods\ra\maps\soviet-05\soviet05-AI.lua mods\ra\maps\soviet-05\soviet05-reinforcements_teams.lua = mods\ra\maps\soviet-05\soviet05-reinforcements_teams.lua - mods\ra\maps\soviet-06a\soviet06a.lua = mods\ra\maps\soviet-06a\soviet06a.lua + mods\ra\maps\soviet-05\soviet05.lua = mods\ra\maps\soviet-05\soviet05.lua mods\ra\maps\soviet-06a\soviet06a-AI.lua = mods\ra\maps\soviet-06a\soviet06a-AI.lua - mods\ra\maps\soviet-06b\soviet06b.lua = mods\ra\maps\soviet-06b\soviet06b.lua + mods\ra\maps\soviet-06a\soviet06a.lua = mods\ra\maps\soviet-06a\soviet06a.lua mods\ra\maps\soviet-06b\soviet06b-AI.lua = mods\ra\maps\soviet-06b\soviet06b-AI.lua + mods\ra\maps\soviet-06b\soviet06b.lua = mods\ra\maps\soviet-06b\soviet06b.lua mods\ra\maps\soviet-07\soviet07.lua = mods\ra\maps\soviet-07\soviet07.lua mods\ra\maps\survival01\survival01.lua = mods\ra\maps\survival01\survival01.lua mods\ra\maps\survival02\survival02.lua = mods\ra\maps\survival02\survival02.lua - mods\ra\maps\fort-lonestar\fort-lonestar.lua = mods\ra\maps\fort-lonestar\fort-lonestar.lua - mods\ra\maps\intervention\intervention.lua = mods\ra\maps\intervention\intervention.lua - mods\ra\maps\monster-tank-madness\monster-tank-madness.lua = mods\ra\maps\monster-tank-madness\monster-tank-madness.lua - mods\ra\maps\desert-shellmap\desert-shellmap.lua = mods\ra\maps\desert-shellmap\desert-shellmap.lua EndProjectSection EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Dune 2000 Lua scripts", "Dune 2000 Lua scripts", "{06B1AE07-DDB0-4287-8700-A8CD9A0E652E}"