Reimplement pinging via the orders channel.

This commit is contained in:
Paul Chote
2013-04-22 20:36:36 +12:00
parent 9f4b323287
commit 9069d98365
10 changed files with 89 additions and 19 deletions

View File

@@ -100,22 +100,6 @@ namespace OpenRA.Mods.RA.Server
server.StartGame();
return true;
}},
{ "lag",
s =>
{
int lag;
if (!int.TryParse(s, out lag))
{
Log.Write("server", "Invalid order lag: {0}", s);
return false;
}
Log.Write("server", "Order lag is now {0} frames.", lag);
server.lobbyInfo.GlobalSettings.OrderLatency = lag;
server.SyncLobbyInfo();
return true;
}},
{ "slot",
s =>
{