Use var everywhere
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@@ -26,7 +26,7 @@ namespace OpenRA.Graphics
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var terrainPalette = wr.Palette("terrain").Index;
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var vertices = new Vertex[4 * map.Bounds.Height * map.Bounds.Width];
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int nv = 0;
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var nv = 0;
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for (var j = map.Bounds.Top; j < map.Bounds.Bottom; j++)
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{
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