Use var everywhere
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@@ -82,7 +82,7 @@ namespace OpenRA.Graphics
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c++;
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}
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Sprite s = sheetBuilder.Allocate(new Size(su, sv));
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var s = sheetBuilder.Allocate(new Size(su, sv));
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Util.FastCopyIntoChannel(s, 0, colors);
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Util.FastCopyIntoChannel(s, 1, normals);
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s.sheet.CommitData();
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