Use var everywhere

This commit is contained in:
ScottNZ
2014-06-15 22:17:34 +12:00
parent dbffce81a6
commit 90894aa03e
99 changed files with 312 additions and 312 deletions

View File

@@ -123,7 +123,7 @@ namespace OpenRA
var tile = tileset.Templates.First();
var tileRef = new TileReference<ushort, byte> { Type = tile.Key, Index = (byte)0 };
Map map = new Map()
var map = new Map()
{
Title = "Name your map here",
Description = "Describe your map here",
@@ -364,8 +364,8 @@ namespace OpenRA
// Load tile data
var data = dataStream.ReadBytes(MapSize.X * MapSize.Y * 3);
var d = 0;
for (int i = 0; i < MapSize.X; i++)
for (int j = 0; j < MapSize.Y; j++)
for (var i = 0; i < MapSize.X; i++)
for (var j = 0; j < MapSize.Y; j++)
{
var tile = BitConverter.ToUInt16(data, d);
d += 2;

View File

@@ -119,7 +119,7 @@ namespace OpenRA
var root = new List<MiniYamlNode>();
foreach (var field in Fields)
{
FieldInfo f = this.GetType().GetField(field);
var f = this.GetType().GetField(field);
if (f.GetValue(this) == null)
continue;