Use var everywhere

This commit is contained in:
ScottNZ
2014-06-15 22:17:34 +12:00
parent dbffce81a6
commit 90894aa03e
99 changed files with 312 additions and 312 deletions

View File

@@ -26,8 +26,8 @@ namespace OpenRA.Primitives
public void Add(T item)
{
int addLevel = level;
int addIndex = index;
var addLevel = level;
var addIndex = index;
while (addLevel >= 1 && Above(addLevel, addIndex).CompareTo(item) > 0)
{
@@ -53,8 +53,8 @@ namespace OpenRA.Primitives
T Last()
{
int lastLevel = level;
int lastIndex = index;
var lastLevel = level;
var lastIndex = index;
if (--lastIndex < 0)
lastIndex = (1 << --lastLevel) - 1;
@@ -68,7 +68,7 @@ namespace OpenRA.Primitives
if (level == 0 && index == 0)
throw new InvalidOperationException("Attempting to pop empty PriorityQueue");
T ret = At(0, 0);
var ret = At(0, 0);
BubbleInto(0, 0, Last());
if (--index < 0)
index = (1 << --level) - 1;
@@ -78,8 +78,8 @@ namespace OpenRA.Primitives
void BubbleInto(int intoLevel, int intoIndex, T val)
{
int downLevel = intoLevel + 1;
int downIndex = intoIndex << 1;
var downLevel = intoLevel + 1;
var downIndex = intoIndex << 1;
if (downLevel > level || (downLevel == level && downIndex >= index))
{