Use var everywhere

This commit is contained in:
ScottNZ
2014-06-15 22:17:34 +12:00
parent dbffce81a6
commit 90894aa03e
99 changed files with 312 additions and 312 deletions

View File

@@ -50,8 +50,8 @@ namespace OpenRA.Mods.RA
}
// Loop through the map looking for templates to overlay
for (int i = w.Map.Bounds.Left; i < w.Map.Bounds.Right; i++)
for (int j = w.Map.Bounds.Top; j < w.Map.Bounds.Bottom; j++)
for (var i = w.Map.Bounds.Left; i < w.Map.Bounds.Right; i++)
for (var j = w.Map.Bounds.Top; j < w.Map.Bounds.Bottom; j++)
if (BridgeTypes.Keys.Contains(w.Map.MapTiles.Value[i, j].Type))
ConvertBridgeToActor(w, i, j);