Use var everywhere
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA
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if (order.OrderString == "LineBuild")
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{
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bool playSounds = true;
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var playSounds = true;
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foreach (var t in BuildingUtils.GetLineBuildCells(w, order.TargetLocation, order.TargetString, buildingInfo))
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{
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var building = w.CreateActor(order.TargetString, new TypeDictionary
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