Use var everywhere

This commit is contained in:
ScottNZ
2014-06-15 22:17:34 +12:00
parent dbffce81a6
commit 90894aa03e
99 changed files with 312 additions and 312 deletions

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA
{
RefreshGranted();
foreach (TraitPair<GpsWatcher> i in atek.World.ActorsWithTrait<GpsWatcher>())
foreach (var i in atek.World.ActorsWithTrait<GpsWatcher>())
i.Trait.RefreshGranted();
if ((Granted || GrantedAllies) && atek.Owner.IsAlliedWith(atek.World.RenderPlayer))