Use var everywhere
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@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA
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{
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RefreshGranted();
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foreach (TraitPair<GpsWatcher> i in atek.World.ActorsWithTrait<GpsWatcher>())
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foreach (var i in atek.World.ActorsWithTrait<GpsWatcher>())
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i.Trait.RefreshGranted();
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if ((Granted || GrantedAllies) && atek.Owner.IsAlliedWith(atek.World.RenderPlayer))
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