Use var everywhere
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@@ -21,11 +21,11 @@ namespace OpenRA.Renderer.Sdl2
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var versionString = GL.GetString(StringName.Version);
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var version = versionString.Contains(" ") ? versionString.Split(' ')[0].Split('.') : versionString.Split('.');
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int major = 0;
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var major = 0;
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if (version.Length > 0)
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int.TryParse(version[0], out major);
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int minor = 0;
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var minor = 0;
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if (version.Length > 1)
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int.TryParse(version[1], out minor);
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