Use var everywhere

This commit is contained in:
ScottNZ
2014-06-15 22:17:34 +12:00
parent dbffce81a6
commit 90894aa03e
99 changed files with 312 additions and 312 deletions

View File

@@ -21,11 +21,11 @@ namespace OpenRA.Renderer.Sdl2
var versionString = GL.GetString(StringName.Version);
var version = versionString.Contains(" ") ? versionString.Split(' ')[0].Split('.') : versionString.Split('.');
int major = 0;
var major = 0;
if (version.Length > 0)
int.TryParse(version[0], out major);
int minor = 0;
var minor = 0;
if (version.Length > 1)
int.TryParse(version[1], out minor);