From 9097837e6d3242121918d4319ab88e2c2c62f9cc Mon Sep 17 00:00:00 2001 From: SoScared Date: Fri, 14 Jul 2017 19:06:54 +0200 Subject: [PATCH] Adjust AoE damage vs Wood in relation to HitShapes --- mods/ra/rules/structures.yaml | 8 ++++---- mods/ra/weapons/ballistics.yaml | 8 ++++---- mods/ra/weapons/explosions.yaml | 3 +++ mods/ra/weapons/missiles.yaml | 2 +- mods/ra/weapons/superweapons.yaml | 5 ++++- 5 files changed, 16 insertions(+), 10 deletions(-) diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index b7921249a2..de61533cdb 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -77,9 +77,9 @@ GAP: WithSpriteBody: PauseAnimationWhenDisabled: true Health: - HP: 1000 + HP: 500 Armor: - Type: Wood + Type: Heavy RevealsShroud: Range: 6c0 RevealGeneratedShroud: False @@ -126,7 +126,7 @@ SPEN: Health: HP: 1000 Armor: - Type: Light + Type: Wood RevealsShroud: Range: 5c0 Exit@1: @@ -225,7 +225,7 @@ SYRD: Health: HP: 1000 Armor: - Type: Light + Type: Wood RevealsShroud: Range: 5c0 Exit@1: diff --git a/mods/ra/weapons/ballistics.yaml b/mods/ra/weapons/ballistics.yaml index 8d8d2c1045..329258d45a 100644 --- a/mods/ra/weapons/ballistics.yaml +++ b/mods/ra/weapons/ballistics.yaml @@ -86,13 +86,13 @@ TurretGun: Speed: 204 Blockable: false LaunchAngle: 62 - Inaccuracy: 1c682 + Inaccuracy: 2c256 Warhead@1Dam: SpreadDamage Spread: 426 - Damage: 220 + Damage: 240 Versus: None: 90 - Wood: 75 + Wood: 40 Light: 60 Heavy: 25 Concrete: 50 @@ -128,7 +128,7 @@ TurretGun: Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: None: 60 - Wood: 75 + Wood: 35 Light: 60 Heavy: 25 Concrete: 100 diff --git a/mods/ra/weapons/explosions.yaml b/mods/ra/weapons/explosions.yaml index 06f4a68be3..e0d50f10cb 100644 --- a/mods/ra/weapons/explosions.yaml +++ b/mods/ra/weapons/explosions.yaml @@ -229,6 +229,7 @@ MiniNuke: Falloff: 1000, 368, 135, 50, 18, 7, 0 ValidTargets: Ground, Trees, Water, Air Versus: + Wood: 25 Concrete: 25 AffectsParent: true DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary @@ -245,6 +246,7 @@ MiniNuke: Delay: 5 ValidTargets: Ground, Trees, Water, Underwater, Air Versus: + Wood: 50 Concrete: 25 AffectsParent: true DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary @@ -262,6 +264,7 @@ MiniNuke: Delay: 10 ValidTargets: Ground, Water, Underwater, Air Versus: + Wood: 50 Concrete: 25 AffectsParent: true DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary diff --git a/mods/ra/weapons/missiles.yaml b/mods/ra/weapons/missiles.yaml index 8e29613dfb..08cde5c34e 100644 --- a/mods/ra/weapons/missiles.yaml +++ b/mods/ra/weapons/missiles.yaml @@ -280,7 +280,7 @@ TorpTube: Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: None: 40 - Wood: 100 + Wood: 40 Light: 30 Heavy: 30 Concrete: 100 diff --git a/mods/ra/weapons/superweapons.yaml b/mods/ra/weapons/superweapons.yaml index fe05d81723..27d04ca95c 100644 --- a/mods/ra/weapons/superweapons.yaml +++ b/mods/ra/weapons/superweapons.yaml @@ -13,7 +13,7 @@ ParaBomb: Damage: 300 Versus: None: 30 - Wood: 40 + Wood: 30 Light: 75 Concrete: 25 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath @@ -38,6 +38,7 @@ Atomic: Falloff: 1000, 368, 135, 50, 18, 7, 0 ValidTargets: Ground, Trees, Water, Underwater, Air Versus: + Wood: 25 Concrete: 25 DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@2Res_impact: DestroyResource @@ -57,6 +58,7 @@ Atomic: Delay: 5 ValidTargets: Ground, Trees, Water, Underwater, Air Versus: + Wood: 25 Concrete: 25 DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@6Res_areanuke1: DestroyResource @@ -78,6 +80,7 @@ Atomic: Delay: 10 ValidTargets: Ground, Water, Underwater, Air Versus: + Wood: 50 Concrete: 25 DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@10Dam_areanuke2: SpreadDamage