Some minor cleanup in TraitDictionary and affected callsites.

This commit is contained in:
RoosterDragon
2014-06-14 08:17:26 +01:00
parent 50d3929862
commit 909c5c7037
5 changed files with 34 additions and 32 deletions

View File

@@ -25,17 +25,17 @@ namespace OpenRA
{
public class World
{
internal TraitDictionary traitDict = new TraitDictionary();
HashSet<Actor> actors = new HashSet<Actor>();
List<IEffect> effects = new List<IEffect>();
Queue<Action<World>> frameEndActions = new Queue<Action<World>>();
internal readonly TraitDictionary traitDict = new TraitDictionary();
readonly HashSet<Actor> actors = new HashSet<Actor>();
readonly List<IEffect> effects = new List<IEffect>();
readonly Queue<Action<World>> frameEndActions = new Queue<Action<World>>();
public int Timestep;
internal readonly OrderManager orderManager;
public Session LobbyInfo { get { return orderManager.LobbyInfo; } }
public MersenneTwister SharedRandom;
public readonly MersenneTwister SharedRandom;
public readonly List<Player> Players = new List<Player>();
@@ -285,7 +285,7 @@ namespace OpenRA
ret += n++ * (int)(1 + a.ActorID) * Sync.CalculateSyncHash(a);
// hash all the traits that tick
foreach (var x in traitDict.ActorsWithTraitMultiple<ISync>(this))
foreach (var x in ActorsWithTrait<ISync>())
ret += n++ * (int)(1 + x.Actor.ActorID) * Sync.CalculateSyncHash(x.Trait);
// TODO: don't go over all effects
@@ -305,7 +305,7 @@ namespace OpenRA
public IEnumerable<TraitPair<T>> ActorsWithTrait<T>()
{
return traitDict.ActorsWithTraitMultiple<T>(this);
return traitDict.ActorsWithTrait<T>();
}
public void OnPlayerWinStateChanged(Player player)