Convert Sound to world coordinates.

This commit is contained in:
Paul Chote
2013-09-20 00:14:19 +12:00
parent 2303d8064a
commit 90ab2477b4
2 changed files with 23 additions and 21 deletions

View File

@@ -137,8 +137,8 @@ namespace OpenRA
using (new PerfSample("render"))
{
++RenderFrame;
viewport.DrawRegions(worldRenderer, new DefaultInputHandler( orderManager.world ));
Sound.SetListenerPosition(viewport.CenterLocation);
viewport.DrawRegions(worldRenderer, new DefaultInputHandler(orderManager.world));
Sound.SetListenerPosition(worldRenderer.Position(viewport.CenterLocation.ToInt2()));
}
PerfHistory.items["render"].Tick();