Merge pull request #8825 from pchote/lobby-map-previews

Fix TS lobby map previews
This commit is contained in:
Oliver Brakmann
2015-07-29 21:54:46 +02:00
2 changed files with 70 additions and 22 deletions

View File

@@ -20,14 +20,23 @@ namespace OpenRA.Graphics
{ {
public static Bitmap TerrainBitmap(TileSet tileset, Map map, bool actualSize = false) public static Bitmap TerrainBitmap(TileSet tileset, Map map, bool actualSize = false)
{ {
var isDiamond = map.TileShape == TileShape.Diamond;
var b = map.Bounds; var b = map.Bounds;
// Fudge the heightmap offset by adding as much extra as we need / can.
// This tries to correct for our incorrect assumption that MPos == PPos
var heightOffset = Math.Min(map.MaximumTerrainHeight, map.MapSize.Y - b.Bottom);
var width = b.Width; var width = b.Width;
var height = b.Height; var height = b.Height + heightOffset;
var bitmapWidth = width;
if (isDiamond)
bitmapWidth = 2 * bitmapWidth - 1;
if (!actualSize) if (!actualSize)
width = height = Exts.NextPowerOf2(Math.Max(b.Width, b.Height)); bitmapWidth = height = Exts.NextPowerOf2(Math.Max(bitmapWidth, height));
var terrain = new Bitmap(width, height); var terrain = new Bitmap(bitmapWidth, height);
var bitmapData = terrain.LockBits(terrain.Bounds(), var bitmapData = terrain.LockBits(terrain.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb); ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
@@ -38,16 +47,27 @@ namespace OpenRA.Graphics
{ {
var colors = (int*)bitmapData.Scan0; var colors = (int*)bitmapData.Scan0;
var stride = bitmapData.Stride / 4; var stride = bitmapData.Stride / 4;
for (var y = 0; y < b.Height; y++) for (var y = 0; y < height; y++)
{ {
for (var x = 0; x < b.Width; x++) for (var x = 0; x < width; x++)
{ {
var mapX = x + b.Left; var uv = new MPos(x + b.Left, y + b.Top);
var mapY = y + b.Top; var type = tileset.GetTileInfo(mapTiles[uv]);
var type = tileset.GetTileInfo(mapTiles[new MPos(mapX, mapY)]); var leftColor = type != null ? type.LeftColor : Color.Black;
var color = type != null ? type.LeftColor : Color.Black;
colors[y * stride + x] = color.ToArgb(); if (isDiamond)
{
// Odd rows are shifted right by 1px
var dx = uv.V & 1;
var rightColor = type != null ? type.RightColor : Color.Black;
if (x + dx > 0)
colors[y * stride + 2 * x + dx - 1] = leftColor.ToArgb();
if (2 * x + dx < stride)
colors[y * stride + 2 * x + dx] = rightColor.ToArgb();
}
else
colors[y * stride + x] = leftColor.ToArgb();
} }
} }
} }
@@ -61,8 +81,18 @@ namespace OpenRA.Graphics
static Bitmap AddStaticResources(TileSet tileset, Map map, Ruleset resourceRules, Bitmap terrainBitmap) static Bitmap AddStaticResources(TileSet tileset, Map map, Ruleset resourceRules, Bitmap terrainBitmap)
{ {
var terrain = new Bitmap(terrainBitmap); var terrain = new Bitmap(terrainBitmap);
var isDiamond = map.TileShape == TileShape.Diamond;
var b = map.Bounds; var b = map.Bounds;
// Fudge the heightmap offset by adding as much extra as we need / can
// This tries to correct for our incorrect assumption that MPos == PPos
var heightOffset = Math.Min(map.MaximumTerrainHeight, map.MapSize.Y - b.Bottom);
var width = b.Width;
var height = b.Height + heightOffset;
var resources = resourceRules.Actors["world"].Traits.WithInterface<ResourceTypeInfo>()
.ToDictionary(r => r.ResourceType, r => r.TerrainType);
var bitmapData = terrain.LockBits(terrain.Bounds(), var bitmapData = terrain.LockBits(terrain.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb); ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
@@ -70,23 +100,31 @@ namespace OpenRA.Graphics
{ {
var colors = (int*)bitmapData.Scan0; var colors = (int*)bitmapData.Scan0;
var stride = bitmapData.Stride / 4; var stride = bitmapData.Stride / 4;
for (var y = 0; y < b.Height; y++) for (var y = 0; y < height; y++)
{ {
for (var x = 0; x < b.Width; x++) for (var x = 0; x < width; x++)
{ {
var mapX = x + b.Left; var uv = new MPos(x + b.Left, y + b.Top);
var mapY = y + b.Top; if (map.MapResources.Value[uv].Type == 0)
if (map.MapResources.Value[new MPos(mapX, mapY)].Type == 0)
continue; continue;
var res = resourceRules.Actors["world"].Traits.WithInterface<ResourceTypeInfo>() string res;
.Where(t => t.ResourceType == map.MapResources.Value[new MPos(mapX, mapY)].Type) if (!resources.TryGetValue(map.MapResources.Value[uv].Type, out res))
.Select(t => t.TerrainType).FirstOrDefault();
if (res == null)
continue; continue;
colors[y * stride + x] = tileset[tileset.GetTerrainIndex(res)].Color.ToArgb(); var color = tileset[tileset.GetTerrainIndex(res)].Color.ToArgb();
if (isDiamond)
{
// Odd rows are shifted right by 1px
var dx = uv.V & 1;
if (x + dx > 0)
colors[y * stride + 2 * x + dx - 1] = color;
if (2 * x + dx < stride)
colors[y * stride + 2 * x + dx] = color;
}
else
colors[y * stride + x] = color;
} }
} }
} }

View File

@@ -61,6 +61,7 @@ namespace OpenRA.Mods.Common.Widgets
readonly SpriteFont spawnFont; readonly SpriteFont spawnFont;
readonly Color spawnColor, spawnContrastColor; readonly Color spawnColor, spawnContrastColor;
readonly int2 spawnLabelOffset; readonly int2 spawnLabelOffset;
readonly int cellWidth;
public Func<MapPreview> Preview = () => null; public Func<MapPreview> Preview = () => null;
public Func<Dictionary<CPos, SpawnOccupant>> SpawnOccupants = () => new Dictionary<CPos, SpawnOccupant>(); public Func<Dictionary<CPos, SpawnOccupant>> SpawnOccupants = () => new Dictionary<CPos, SpawnOccupant>();
@@ -81,6 +82,8 @@ namespace OpenRA.Mods.Common.Widgets
spawnColor = ChromeMetrics.Get<Color>("SpawnColor"); spawnColor = ChromeMetrics.Get<Color>("SpawnColor");
spawnContrastColor = ChromeMetrics.Get<Color>("SpawnContrastColor"); spawnContrastColor = ChromeMetrics.Get<Color>("SpawnContrastColor");
spawnLabelOffset = ChromeMetrics.Get<int2>("SpawnLabelOffset"); spawnLabelOffset = ChromeMetrics.Get<int2>("SpawnLabelOffset");
cellWidth = Game.ModData.Manifest.TileShape == TileShape.Diamond ? 2 : 1;
} }
protected MapPreviewWidget(MapPreviewWidget other) protected MapPreviewWidget(MapPreviewWidget other)
@@ -102,6 +105,8 @@ namespace OpenRA.Mods.Common.Widgets
spawnColor = ChromeMetrics.Get<Color>("SpawnColor"); spawnColor = ChromeMetrics.Get<Color>("SpawnColor");
spawnContrastColor = ChromeMetrics.Get<Color>("SpawnContrastColor"); spawnContrastColor = ChromeMetrics.Get<Color>("SpawnContrastColor");
spawnLabelOffset = ChromeMetrics.Get<int2>("SpawnLabelOffset"); spawnLabelOffset = ChromeMetrics.Get<int2>("SpawnLabelOffset");
cellWidth = other.cellWidth;
} }
public override Widget Clone() { return new MapPreviewWidget(this); } public override Widget Clone() { return new MapPreviewWidget(this); }
@@ -135,8 +140,13 @@ namespace OpenRA.Mods.Common.Widgets
var preview = Preview(); var preview = Preview();
var tileShape = Game.ModData.Manifest.TileShape; var tileShape = Game.ModData.Manifest.TileShape;
var point = cell.ToMPos(tileShape); var point = cell.ToMPos(tileShape);
var dx = (int)(previewScale * (point.U - preview.Bounds.Left)); var dx = (int)(previewScale * cellWidth * (point.U - preview.Bounds.Left));
var dy = (int)(previewScale * (point.V - preview.Bounds.Top)); var dy = (int)(previewScale * (point.V - preview.Bounds.Top));
// Odd rows are shifted right by 1px
if ((point.V & 1) == 1)
dx += 1;
return new int2(mapRect.X + dx, mapRect.Y + dy); return new int2(mapRect.X + dx, mapRect.Y + dy);
} }