Fix GravityBomb explosion position.

This commit is contained in:
Paul Chote
2013-10-31 22:20:43 +13:00
parent 47209f5848
commit 911716fb18

View File

@@ -54,8 +54,9 @@ namespace OpenRA.Mods.RA.Effects
if (pos.Z <= args.PassiveTarget.Z) if (pos.Z <= args.PassiveTarget.Z)
{ {
pos += new WVec(0, 0, args.PassiveTarget.Z - pos.Z);
world.AddFrameEndTask(w => w.Remove(this)); world.AddFrameEndTask(w => w.Remove(this));
Combat.DoImpacts(args.PassiveTarget, args.SourceActor, args.Weapon, args.FirepowerModifier); Combat.DoImpacts(pos, args.SourceActor, args.Weapon, args.FirepowerModifier);
} }
anim.Tick(); anim.Tick();