Tweak some Render methods for efficiency.

This commit is contained in:
RoosterDragon
2015-11-28 20:55:46 +00:00
parent 8230be6a14
commit 912a0630e2
4 changed files with 9 additions and 9 deletions

View File

@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Effects
public IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
{
yield return trail;
return new IRenderable[] { trail };
}
}
}