Merge pull request #9097 from LipkeGu/rules_terrainType_fixes

Fix TerrainTypes for walls and crates
This commit is contained in:
Matthias Mailänder
2015-08-20 20:37:12 +02:00

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@@ -135,7 +135,7 @@
Name: Crate Name: Crate
Crate: Crate:
Lifetime: 180 Lifetime: 180
TerrainTypes: Clear, Rough, Road, DirtRoad, Tiberium, BlueTiberium, Veins TerrainTypes: Clear, Rough, Sand, Road, DirtRoad, Tiberium, BlueTiberium, Veins, Green, Pavement
RenderSprites: RenderSprites:
Palette: terraindecoration Palette: terraindecoration
WithCrateBody: WithCrateBody:
@@ -151,7 +151,7 @@
Footprint: x Footprint: x
BuildSounds: place2.aud BuildSounds: place2.aud
Adjacent: 7 Adjacent: 7
TerrainTypes: Clear, Road TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement
SoundOnDamageTransition: SoundOnDamageTransition:
DamagedSounds: expnew01.aud DamagedSounds: expnew01.aud
DestroyedSounds: crmble2.aud DestroyedSounds: crmble2.aud