dedicated fix: do not restart anymore with 1 client

This commit is contained in:
Igor Popov
2014-03-18 11:31:44 +04:00
parent d6673d9ae8
commit 9145ef0ad3

View File

@@ -390,7 +390,7 @@ namespace OpenRA
{
System.Threading.Thread.Sleep(100);
if (server.State == Server.ServerState.GameStarted && server.Conns.Count <= 1)
if (server.State == Server.ServerState.GameStarted && server.Conns.Count < 1)
{
Console.WriteLine("No one is playing, shutting down...");
server.Shutdown();