From 9147b73b1faaf929aa10eade9cb2a75684341945 Mon Sep 17 00:00:00 2001 From: psydev Date: Thu, 4 Apr 2013 14:46:55 -0700 Subject: [PATCH] AI no longer builds FIX MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit To save space within conyard's build radius, AI will not build FIX, since it doesn't know how to use it, and it provides no pre-requisites.  --- mods/cnc/rules/system.yaml | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/mods/cnc/rules/system.yaml b/mods/cnc/rules/system.yaml index 3600a11f0b..569b1e6a0a 100644 --- a/mods/cnc/rules/system.yaml +++ b/mods/cnc/rules/system.yaml @@ -27,10 +27,10 @@ Player: hq: 1 weap: 2 afld: 2 - hpad: 1 + hpad: 0 eye: 1 tmpl: 1 - fix: 1 + fix: 0 BuildingFractions: proc: 20% nuke: 9% @@ -48,8 +48,8 @@ Player: eye: 1% tmpl: 1% silo: 4% -# fix: 1% -# hpad: 2% + fix: 1% + hpad: 2% UnitsToBuild: e1: 14% e3: 7% @@ -91,7 +91,7 @@ Player: hpad: 1 eye: 1 tmpl: 1 - fix: 1 + fix: 0 BuildingFractions: proc: 17% nuke: 1% @@ -152,7 +152,7 @@ Player: hpad: 1 eye: 1 tmpl: 1 - fix: 1 + fix: 0 BuildingFractions: proc: 17% nuke: 10%