From 91487b85d04905ae9756f8dc5bef171dc1fb482a Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Mon, 30 Aug 2010 22:29:47 +1200 Subject: [PATCH] gunboat wake --- OpenRA.Mods.Cnc/RenderGunboat.cs | 14 +++++++++++--- mods/cnc/sequences-vehicles.xml | 6 ++++-- 2 files changed, 15 insertions(+), 5 deletions(-) diff --git a/OpenRA.Mods.Cnc/RenderGunboat.cs b/OpenRA.Mods.Cnc/RenderGunboat.cs index 743e1bcb1e..bf24bf3b47 100644 --- a/OpenRA.Mods.Cnc/RenderGunboat.cs +++ b/OpenRA.Mods.Cnc/RenderGunboat.cs @@ -10,6 +10,7 @@ using OpenRA.Graphics; using OpenRA.Traits; +using System; namespace OpenRA.Mods.RA.Render { @@ -25,8 +26,12 @@ namespace OpenRA.Mods.RA.Render : base(self, () => self.HasTrait() ? self.Trait().turretFacing : 0) { facing = self.Trait(); - anim.Play("left"); + + var wake = new Animation(anim.Name); + wake.Play("left-wake"); + Func offset = () => new float2(((anims["wake"].Animation.CurrentSequence.Name == "left-wake") ? 1 : -1),2); + anims.Add( "wake", new AnimationWithOffset( wake, offset, () => false ) { ZOffset = -2 } ); anims.Add( "smoke", new AnimationWithOffset( new Animation( "smoke_m" ), null, () => !isSmoking ) ); } @@ -36,8 +41,11 @@ namespace OpenRA.Mods.RA.Render { var dir = (facing.Facing > 128) ? "right" : "left"; if (dir != lastDir) - anim.ReplaceAnim((lastDir = dir)+lastDamage); - + { + anim.ReplaceAnim(dir+lastDamage); + anims["wake"].Animation.ReplaceAnim(dir+"-wake"); + lastDir = dir; + } base.Tick(self); } diff --git a/mods/cnc/sequences-vehicles.xml b/mods/cnc/sequences-vehicles.xml index bf090260ef..a124b65183 100644 --- a/mods/cnc/sequences-vehicles.xml +++ b/mods/cnc/sequences-vehicles.xml @@ -111,11 +111,13 @@ - - + + + +