So I hear you like Production (to be a trait) :D
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@@ -4,6 +4,7 @@ using System.Linq;
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using System.Text;
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using OpenRa.Game.Graphics;
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using IjwFramework.Types;
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using OpenRa.Game.GameRules;
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namespace OpenRa.Game.Traits
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{
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@@ -19,4 +20,5 @@ namespace OpenRa.Game.Traits
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Order IssueOrder( Actor self, int2 xy, bool lmb, Actor underCursor );
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void ResolveOrder( Actor self, Order order );
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}
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interface IProducer { bool Produce( Actor self, UnitInfo produceee ); }
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}
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