Use ShakeOnDeath instead of the hardcoded shaking for bridges
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@@ -942,6 +942,9 @@
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QuantizedFacings: 1
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Interactable:
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Bounds: 96,48
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ShakeOnDeath:
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Duration: 15
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Intensity: 6
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^Rock:
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Inherits@1: ^SpriteActor
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