Use ShakeOnDeath instead of the hardcoded shaking for bridges

This commit is contained in:
abcdefg30
2018-05-03 17:44:43 +02:00
committed by reaperrr
parent b89e6211b2
commit 917fd2103f
5 changed files with 12 additions and 2 deletions

View File

@@ -942,6 +942,9 @@
QuantizedFacings: 1
Interactable:
Bounds: 96,48
ShakeOnDeath:
Duration: 15
Intensity: 6
^Rock:
Inherits@1: ^SpriteActor