Update the rules of the default mods

This commit is contained in:
abcdefg30
2020-10-05 00:08:54 +02:00
committed by reaperrr
parent aac3174efc
commit 919c670502
25 changed files with 63 additions and 63 deletions

View File

@@ -117,7 +117,7 @@ BOAT:
Health: Health:
HP: 150000 HP: 150000
RevealsShroud: RevealsShroud:
ValidStances: Ally, Neutral, Enemy ValidRelationships: Ally, Neutral, Enemy
Range: 4c0 Range: 4c0
TRAN.IN: TRAN.IN:

View File

@@ -169,7 +169,7 @@ BOAT:
Except: Attack Except: Attack
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
ValidStances: Enemy, Neutral, Ally ValidRelationships: Enemy, Neutral, Ally
FACT.IN: FACT.IN:
Inherits: FACT Inherits: FACT

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@@ -137,7 +137,7 @@ BOAT:
RejectsOrders: RejectsOrders:
Except: Attack Except: Attack
RevealsShroud: RevealsShroud:
ValidStances: Ally, Neutral, Enemy ValidRelationships: Ally, Neutral, Enemy
Range: 4c0 Range: 4c0
TRAN.IN: TRAN.IN:

View File

@@ -189,7 +189,7 @@ C17:
Repulsable: False Repulsable: False
MaximumPitch: 36 MaximumPitch: 36
HiddenUnderFog: HiddenUnderFog:
AlwaysVisibleStances: None AlwaysVisibleRelationships: None
Type: CenterPosition Type: CenterPosition
Cargo: Cargo:
MaxWeight: 10 MaxWeight: 10

View File

@@ -93,7 +93,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral ValidRelationships: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 1 RequiresCondition: rank-veteran == 1
WithDecoration@RANK-2: WithDecoration@RANK-2:
Image: rank Image: rank
@@ -101,7 +101,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral ValidRelationships: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 2 RequiresCondition: rank-veteran == 2
WithDecoration@RANK-ELITE: WithDecoration@RANK-ELITE:
Image: rank Image: rank
@@ -109,7 +109,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral ValidRelationships: Ally, Enemy, Neutral
RequiresCondition: rank-elite RequiresCondition: rank-elite
^InfantryExperienceHospitalHazmatOverrides: ^InfantryExperienceHospitalHazmatOverrides:
@@ -606,7 +606,7 @@
UseLocation: true UseLocation: true
HiddenUnderFog: HiddenUnderFog:
Type: GroundPosition Type: GroundPosition
AlwaysVisibleStances: None AlwaysVisibleRelationships: None
ActorLostNotification: ActorLostNotification:
AttackMove: AttackMove:
WithShadow: WithShadow:
@@ -995,7 +995,7 @@
Type: Light Type: Light
HiddenUnderFog: HiddenUnderFog:
Type: CenterPosition Type: CenterPosition
AlwaysVisibleStances: None AlwaysVisibleRelationships: None
WithFacingSpriteBody: WithFacingSpriteBody:
HitShape: HitShape:
MapEditorData: MapEditorData:
@@ -1011,7 +1011,7 @@
CaptureManager: CaptureManager:
Capturable: Capturable:
Types: husk Types: husk
ValidStances: Enemy, Neutral, Ally ValidRelationships: Enemy, Neutral, Ally
TransformOnCapture: TransformOnCapture:
ForceHealthPercentage: 25 ForceHealthPercentage: 25
Tooltip: Tooltip:

View File

@@ -14,10 +14,10 @@ V19:
Name: Oil Derrick Name: Oil Derrick
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides additional funds. Description: Provides additional funds.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to receive additional funds. Description: Capture to receive additional funds.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: V19.Husk Actor: V19.Husk
UpdatesDerrickCount: UpdatesDerrickCount:
@@ -52,10 +52,10 @@ HOSP:
Name: Hospital Name: Hospital
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides infantry with self-healing. Description: Provides infantry with self-healing.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to enable self-healing for infantry. Description: Capture to enable self-healing for infantry.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: HOSP.Husk Actor: HOSP.Husk
WithBuildingBib: WithBuildingBib:
@@ -88,10 +88,10 @@ BIO:
Name: Biological Lab Name: Biological Lab
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides infantry with Tiberium immunity. Produces Visceroids. Description: Provides infantry with Tiberium immunity. Produces Visceroids.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to enable Tiberium immunity for infantry. Produces Visceroids. Description: Capture to enable Tiberium immunity for infantry. Produces Visceroids.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
Exit@1: Exit@1:
SpawnOffset: 0,-426,0 SpawnOffset: 0,-426,0
ExitCell: 0,-1 ExitCell: 0,-1

View File

@@ -250,7 +250,7 @@
Type: light Type: light
HiddenUnderFog: HiddenUnderFog:
Type: CenterPosition Type: CenterPosition
AlwaysVisibleStances: None AlwaysVisibleRelationships: None
Tooltip: Tooltip:
GenericName: Destroyed Unit GenericName: Destroyed Unit
ScriptTriggers: ScriptTriggers:
@@ -376,7 +376,7 @@
UseLocation: true UseLocation: true
HiddenUnderFog: HiddenUnderFog:
Type: GroundPosition Type: GroundPosition
AlwaysVisibleStances: None AlwaysVisibleRelationships: None
ActorLostNotification: ActorLostNotification:
AttackMove: AttackMove:
WithFacingSpriteBody: WithFacingSpriteBody:

View File

@@ -19,7 +19,7 @@ Sound:
Falloff: 100, 100 Falloff: 100, 100
Damage: 860 Damage: 860
AffectsParent: false AffectsParent: false
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
Versus: Versus:
none: 200 none: 200
wall: 50 wall: 50
@@ -36,7 +36,7 @@ Sound:
Falloff: 100, 100 Falloff: 100, 100
Damage: 430 # Only does half damage to friendly units Damage: 430 # Only does half damage to friendly units
AffectsParent: false AffectsParent: false
ValidStances: Ally ValidRelationships: Ally
Versus: Versus:
none: 200 none: 200
wall: 50 wall: 50

View File

@@ -68,7 +68,7 @@ TRUK.mission:
-SpawnActorOnDeath: -SpawnActorOnDeath:
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
ValidStances: Ally, Enemy ValidRelationships: Ally, Enemy
RequiresCondition: hijacked RequiresCondition: hijacked
ExternalCondition@hijacked: ExternalCondition@hijacked:
Condition: hijacked Condition: hijacked

View File

@@ -32,7 +32,7 @@ MISS:
Name: Soviet Air Force HQ Name: Soviet Air Force HQ
Capturable: Capturable:
Types: building Types: building
ValidStances: Enemy ValidRelationships: Enemy
CaptureManager: CaptureManager:
TENT: TENT:

View File

@@ -137,7 +137,7 @@ PBOX:
RevealsShroud@friendly: RevealsShroud@friendly:
Range: 6c0 Range: 6c0
RequiresCondition: friendly RequiresCondition: friendly
ValidStances: Ally, Enemy ValidRelationships: Ally, Enemy
ExternalCondition@friendly: ExternalCondition@friendly:
Condition: friendly Condition: friendly
Turreted: Turreted:

View File

@@ -48,7 +48,7 @@ DTRK:
MaxWeight: 1 MaxWeight: 1
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
ValidStances: Neutral ValidRelationships: Neutral
RequiresCondition: mission RequiresCondition: mission
ExternalCondition@mission: ExternalCondition@mission:
Condition: mission Condition: mission

View File

@@ -25,7 +25,7 @@ JEEP:
Explodes: Explodes:
ProximityExternalCondition@JAMMER: ProximityExternalCondition@JAMMER:
Range: 10c0 Range: 10c0
ValidStances: Enemy, Neutral ValidRelationships: Enemy, Neutral
Condition: jammed Condition: jammed
YAK: YAK:

View File

@@ -139,10 +139,10 @@ FCOM:
Name: Forward Command Name: Forward Command
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides buildable area. Description: Provides buildable area.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to give buildable area. Description: Capture to give buildable area.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
RevealsShroud: RevealsShroud:
MinRange: 4c0 MinRange: 4c0
Range: 5c0 Range: 5c0
@@ -192,10 +192,10 @@ HOSP:
Name: Hospital Name: Hospital
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides infantry with self-healing. Description: Provides infantry with self-healing.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to enable self-healing for infantry. Description: Capture to enable self-healing for infantry.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 4c0
WithBuildingBib: WithBuildingBib:
@@ -465,10 +465,10 @@ MISS:
Name: Communications Center Name: Communications Center
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides range of vision. Description: Provides range of vision.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to give visual range. Description: Capture to give visual range.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
WithBuildingBib: WithBuildingBib:
CaptureManager: CaptureManager:
Capturable: Capturable:
@@ -506,10 +506,10 @@ BIO:
Name: Biological Lab Name: Biological Lab
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides prerequisite for Bio-Lab units. Description: Provides prerequisite for Bio-Lab units.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to produce Bio-Lab units. Description: Capture to produce Bio-Lab units.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
WithDeathAnimation: WithDeathAnimation:
DeathSequence: dead DeathSequence: dead
UseDeathTypeSuffix: false UseDeathTypeSuffix: false
@@ -550,10 +550,10 @@ OILB:
Name: Oil Derrick Name: Oil Derrick
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides additional funds. Description: Provides additional funds.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to receive additional funds. Description: Capture to receive additional funds.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
Explodes: Explodes:
Weapon: BarrelExplode Weapon: BarrelExplode
GpsDot: GpsDot:

View File

@@ -117,7 +117,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral ValidRelationships: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 1 RequiresCondition: rank-veteran == 1
WithDecoration@RANK-2: WithDecoration@RANK-2:
Image: rank Image: rank
@@ -125,7 +125,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral ValidRelationships: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 2 RequiresCondition: rank-veteran == 2
WithDecoration@RANK-3: WithDecoration@RANK-3:
Image: rank Image: rank
@@ -133,7 +133,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral ValidRelationships: Ally, Enemy, Neutral
RequiresCondition: rank-veteran == 3 RequiresCondition: rank-veteran == 3
WithDecoration@RANK-ELITE: WithDecoration@RANK-ELITE:
Image: rank Image: rank
@@ -141,7 +141,7 @@
Palette: effect Palette: effect
Position: BottomRight Position: BottomRight
Margin: 5, 6 Margin: 5, 6
ValidStances: Ally, Enemy, Neutral ValidRelationships: Ally, Enemy, Neutral
RequiresCondition: rank-elite RequiresCondition: rank-elite
^InfantryExperienceHospitalOverrides: ^InfantryExperienceHospitalOverrides:
@@ -979,7 +979,7 @@
Type: Heavy Type: Heavy
HiddenUnderFog: HiddenUnderFog:
Type: CenterPosition Type: CenterPosition
AlwaysVisibleStances: None AlwaysVisibleRelationships: None
ScriptTriggers: ScriptTriggers:
WithFacingSpriteBody: WithFacingSpriteBody:
HitShape: HitShape:
@@ -1004,7 +1004,7 @@
CaptureManager: CaptureManager:
Capturable: Capturable:
Types: husk Types: husk
ValidStances: Enemy, Neutral ValidRelationships: Enemy, Neutral
TransformOnCapture: TransformOnCapture:
ForceHealthPercentage: 25 ForceHealthPercentage: 25
InfiltrateForTransform: InfiltrateForTransform:

View File

@@ -435,8 +435,8 @@ MEDI:
Weapon: Heal Weapon: Heal
Cursor: heal Cursor: heal
OutsideRangeCursor: heal OutsideRangeCursor: heal
TargetStances: Ally TargetRelationships: Ally
ForceTargetStances: None ForceTargetRelationships: None
WithInfantryBody: WithInfantryBody:
IdleSequences: idle IdleSequences: idle
StandSequences: stand StandSequences: stand
@@ -475,8 +475,8 @@ MECH:
Weapon: Repair Weapon: Repair
Cursor: repair Cursor: repair
OutsideRangeCursor: repair OutsideRangeCursor: repair
TargetStances: Ally TargetRelationships: Ally
ForceTargetStances: None ForceTargetRelationships: None
AttackFrontal: AttackFrontal:
Voice: Action Voice: Action
CaptureManager: CaptureManager:
@@ -485,7 +485,7 @@ MECH:
PlayerExperience: 25 PlayerExperience: 25
Infiltrates: Infiltrates:
Types: Husk Types: Husk
ValidStances: Ally ValidRelationships: Ally
EnterCursor: goldwrench EnterCursor: goldwrench
PlayerExperience: 25 PlayerExperience: 25
WithInfantryBody: WithInfantryBody:

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@@ -47,7 +47,7 @@ MSLO:
MissileWeapon: atomic MissileWeapon: atomic
MissileDelay: 5 MissileDelay: 5
SpawnOffset: 1c0,427,0 SpawnOffset: 1c0,427,0
DisplayTimerStances: Ally, Neutral, Enemy DisplayTimerRelationships: Ally, Neutral, Enemy
DisplayBeacon: True DisplayBeacon: True
DisplayRadarPing: True DisplayRadarPing: True
BeaconPoster: atomicon BeaconPoster: atomicon
@@ -985,7 +985,7 @@ ATEK:
LongDesc: Reveals map terrain and provides tactical\ninformation. Requires power and active radar. LongDesc: Reveals map terrain and provides tactical\ninformation. Requires power and active radar.
RevealDelay: 375 RevealDelay: 375
LaunchSpeechNotification: SatelliteLaunched LaunchSpeechNotification: SatelliteLaunched
DisplayTimerStances: Ally, Neutral, Enemy DisplayTimerRelationships: Ally, Neutral, Enemy
SupportPowerPaletteOrder: 90 SupportPowerPaletteOrder: 90
SupportPowerChargeBar: SupportPowerChargeBar:
InfiltrateForSupportPowerReset: InfiltrateForSupportPowerReset:

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@@ -609,7 +609,7 @@ MRJ:
Offset: -256,0,256 Offset: -256,0,256
ProximityExternalCondition@JAMMER: ProximityExternalCondition@JAMMER:
Range: 18c0 Range: 18c0
ValidStances: Enemy, Neutral ValidRelationships: Enemy, Neutral
Condition: jammed Condition: jammed
WithRangeCircle@JAMMER: WithRangeCircle@JAMMER:
Type: jammer Type: jammer
@@ -617,7 +617,7 @@ MRJ:
Color: 0000FF80 Color: 0000FF80
JamsMissiles: JamsMissiles:
Range: 5c0 Range: 5c0
DeflectionStances: Neutral, Enemy DeflectionRelationships: Neutral, Enemy
RenderJammerCircle: RenderJammerCircle:
TTNK: TTNK:

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@@ -131,7 +131,7 @@ Heal:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 213 Spread: 213
Damage: -5000 Damage: -5000
ValidStances: Ally ValidRelationships: Ally
ValidTargets: Heal ValidTargets: Heal
DebugOverlayColor: 00FF00 DebugOverlayColor: 00FF00

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@@ -809,10 +809,10 @@ CAHOSP:
Name: Civilian Hospital Name: Civilian Hospital
TooltipDescription@ally: TooltipDescription@ally:
Description: Provides infantry with self-healing. Description: Provides infantry with self-healing.
ValidStances: Ally ValidRelationships: Ally
TooltipDescription@other: TooltipDescription@other:
Description: Capture to enable self-healing for infantry. Description: Capture to enable self-healing for infantry.
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
Building: Building:
Footprint: XxX xxx xxx xxx Footprint: XxX xxx xxx xxx
Dimensions: 3, 4 Dimensions: 3, 4

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@@ -942,7 +942,7 @@
Type: Heavy Type: Heavy
HiddenUnderFog: HiddenUnderFog:
Type: GroundPosition Type: GroundPosition
AlwaysVisibleStances: None AlwaysVisibleRelationships: None
ScriptTriggers: ScriptTriggers:
Interactable: Interactable:
Tooltip: Tooltip:

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@@ -69,8 +69,8 @@ MEDIC:
CrushSound: squishy2.aud CrushSound: squishy2.aud
Armament: Armament:
Weapon: Heal Weapon: Heal
TargetStances: Ally TargetRelationships: Ally
ForceTargetStances: None ForceTargetRelationships: None
Cursor: heal Cursor: heal
OutsideRangeCursor: heal OutsideRangeCursor: heal
AutoTarget: AutoTarget:

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@@ -486,7 +486,7 @@ NAMISL:
MissileDelay: 10 MissileDelay: 10
DetonationAltitude: 5c0 DetonationAltitude: 5c0
SpawnOffset: 72,72,0 SpawnOffset: 72,72,0
DisplayTimerStances: None DisplayTimerRelationships: None
DisplayBeacon: False DisplayBeacon: False
DisplayRadarPing: True DisplayRadarPing: True
BeaconPoster: BeaconPoster:

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@@ -328,8 +328,8 @@ REPAIR:
Weapon: Repair Weapon: Repair
Cursor: repair Cursor: repair
OutsideRangeCursor: repair OutsideRangeCursor: repair
TargetStances: Ally TargetRelationships: Ally
ForceTargetStances: None ForceTargetRelationships: None
AttackFrontal: AttackFrontal:
Voice: Attack Voice: Attack
PauseOnCondition: empdisable PauseOnCondition: empdisable

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@@ -23,13 +23,13 @@
LtRail: LtRail:
Inherits: ^Railgun Inherits: ^Railgun
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
Warhead@2Dam: SpreadDamage Warhead@2Dam: SpreadDamage
Range: 0, 32 Range: 0, 32
Falloff: 50, 50 # Only does half damage to friendly units Falloff: 50, 50 # Only does half damage to friendly units
Damage: 15000 Damage: 15000
AffectsParent: false AffectsParent: false
ValidStances: Ally ValidRelationships: Ally
Versus: Versus:
None: 100 None: 100
Wood: 130 Wood: 130
@@ -73,7 +73,7 @@ SonicZap:
Falloff: 100, 100 Falloff: 100, 100
Damage: 800 Damage: 800
AffectsParent: false AffectsParent: false
ValidStances: Neutral, Enemy ValidRelationships: Neutral, Enemy
Versus: Versus:
Heavy: 80 Heavy: 80
Concrete: 60 Concrete: 60
@@ -84,7 +84,7 @@ SonicZap:
Damage: 800 Damage: 800
InvalidTargets: Disruptor # Does not affect friendly disruptors at all InvalidTargets: Disruptor # Does not affect friendly disruptors at all
AffectsParent: false AffectsParent: false
ValidStances: Ally ValidRelationships: Ally
Versus: Versus:
Heavy: 80 Heavy: 80
Concrete: 60 Concrete: 60