Update the rules of the default mods
This commit is contained in:
@@ -117,7 +117,7 @@ BOAT:
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Health:
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Health:
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HP: 150000
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HP: 150000
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RevealsShroud:
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RevealsShroud:
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ValidStances: Ally, Neutral, Enemy
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ValidRelationships: Ally, Neutral, Enemy
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Range: 4c0
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Range: 4c0
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TRAN.IN:
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TRAN.IN:
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@@ -169,7 +169,7 @@ BOAT:
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Except: Attack
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Except: Attack
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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ValidStances: Enemy, Neutral, Ally
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ValidRelationships: Enemy, Neutral, Ally
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FACT.IN:
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FACT.IN:
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Inherits: FACT
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Inherits: FACT
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@@ -137,7 +137,7 @@ BOAT:
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RejectsOrders:
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RejectsOrders:
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Except: Attack
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Except: Attack
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RevealsShroud:
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RevealsShroud:
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ValidStances: Ally, Neutral, Enemy
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ValidRelationships: Ally, Neutral, Enemy
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Range: 4c0
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Range: 4c0
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TRAN.IN:
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TRAN.IN:
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@@ -189,7 +189,7 @@ C17:
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Repulsable: False
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Repulsable: False
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MaximumPitch: 36
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MaximumPitch: 36
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HiddenUnderFog:
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HiddenUnderFog:
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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Type: CenterPosition
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Type: CenterPosition
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Cargo:
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Cargo:
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MaxWeight: 10
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MaxWeight: 10
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@@ -93,7 +93,7 @@
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Palette: effect
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Palette: effect
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Position: BottomRight
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Position: BottomRight
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Margin: 5, 6
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 1
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RequiresCondition: rank-veteran == 1
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WithDecoration@RANK-2:
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WithDecoration@RANK-2:
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Image: rank
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Image: rank
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@@ -101,7 +101,7 @@
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Palette: effect
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Palette: effect
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Position: BottomRight
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Position: BottomRight
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Margin: 5, 6
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 2
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RequiresCondition: rank-veteran == 2
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WithDecoration@RANK-ELITE:
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WithDecoration@RANK-ELITE:
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Image: rank
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Image: rank
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@@ -109,7 +109,7 @@
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Palette: effect
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Palette: effect
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Position: BottomRight
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Position: BottomRight
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Margin: 5, 6
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-elite
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RequiresCondition: rank-elite
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^InfantryExperienceHospitalHazmatOverrides:
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^InfantryExperienceHospitalHazmatOverrides:
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@@ -606,7 +606,7 @@
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UseLocation: true
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UseLocation: true
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HiddenUnderFog:
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HiddenUnderFog:
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Type: GroundPosition
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Type: GroundPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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ActorLostNotification:
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ActorLostNotification:
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AttackMove:
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AttackMove:
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WithShadow:
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WithShadow:
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@@ -995,7 +995,7 @@
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Type: Light
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Type: Light
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HiddenUnderFog:
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HiddenUnderFog:
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Type: CenterPosition
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Type: CenterPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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HitShape:
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HitShape:
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MapEditorData:
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MapEditorData:
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@@ -1011,7 +1011,7 @@
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CaptureManager:
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CaptureManager:
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Capturable:
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Capturable:
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Types: husk
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Types: husk
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ValidStances: Enemy, Neutral, Ally
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ValidRelationships: Enemy, Neutral, Ally
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TransformOnCapture:
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TransformOnCapture:
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ForceHealthPercentage: 25
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ForceHealthPercentage: 25
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Tooltip:
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Tooltip:
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@@ -14,10 +14,10 @@ V19:
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Name: Oil Derrick
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Name: Oil Derrick
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides additional funds.
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Description: Provides additional funds.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to receive additional funds.
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Description: Capture to receive additional funds.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: V19.Husk
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Actor: V19.Husk
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UpdatesDerrickCount:
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UpdatesDerrickCount:
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@@ -52,10 +52,10 @@ HOSP:
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Name: Hospital
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Name: Hospital
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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Description: Provides infantry with self-healing.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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Description: Capture to enable self-healing for infantry.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: HOSP.Husk
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Actor: HOSP.Husk
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WithBuildingBib:
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WithBuildingBib:
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@@ -88,10 +88,10 @@ BIO:
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Name: Biological Lab
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Name: Biological Lab
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides infantry with Tiberium immunity. Produces Visceroids.
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Description: Provides infantry with Tiberium immunity. Produces Visceroids.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to enable Tiberium immunity for infantry. Produces Visceroids.
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Description: Capture to enable Tiberium immunity for infantry. Produces Visceroids.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Exit@1:
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Exit@1:
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SpawnOffset: 0,-426,0
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SpawnOffset: 0,-426,0
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ExitCell: 0,-1
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ExitCell: 0,-1
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@@ -250,7 +250,7 @@
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Type: light
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Type: light
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HiddenUnderFog:
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HiddenUnderFog:
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Type: CenterPosition
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Type: CenterPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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Tooltip:
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Tooltip:
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GenericName: Destroyed Unit
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GenericName: Destroyed Unit
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ScriptTriggers:
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ScriptTriggers:
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@@ -376,7 +376,7 @@
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UseLocation: true
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UseLocation: true
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HiddenUnderFog:
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HiddenUnderFog:
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Type: GroundPosition
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Type: GroundPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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ActorLostNotification:
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ActorLostNotification:
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AttackMove:
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AttackMove:
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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@@ -19,7 +19,7 @@ Sound:
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Falloff: 100, 100
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Falloff: 100, 100
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Damage: 860
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Damage: 860
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AffectsParent: false
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AffectsParent: false
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Versus:
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Versus:
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none: 200
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none: 200
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wall: 50
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wall: 50
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@@ -36,7 +36,7 @@ Sound:
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Falloff: 100, 100
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Falloff: 100, 100
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Damage: 430 # Only does half damage to friendly units
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Damage: 430 # Only does half damage to friendly units
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AffectsParent: false
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AffectsParent: false
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ValidStances: Ally
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ValidRelationships: Ally
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Versus:
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Versus:
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none: 200
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none: 200
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wall: 50
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wall: 50
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@@ -68,7 +68,7 @@ TRUK.mission:
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-SpawnActorOnDeath:
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-SpawnActorOnDeath:
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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ValidStances: Ally, Enemy
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ValidRelationships: Ally, Enemy
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RequiresCondition: hijacked
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RequiresCondition: hijacked
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ExternalCondition@hijacked:
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ExternalCondition@hijacked:
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Condition: hijacked
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Condition: hijacked
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@@ -32,7 +32,7 @@ MISS:
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Name: Soviet Air Force HQ
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Name: Soviet Air Force HQ
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Capturable:
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Capturable:
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Types: building
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Types: building
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ValidStances: Enemy
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ValidRelationships: Enemy
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CaptureManager:
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CaptureManager:
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TENT:
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TENT:
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@@ -137,7 +137,7 @@ PBOX:
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RevealsShroud@friendly:
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RevealsShroud@friendly:
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Range: 6c0
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Range: 6c0
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RequiresCondition: friendly
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RequiresCondition: friendly
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ValidStances: Ally, Enemy
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ValidRelationships: Ally, Enemy
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ExternalCondition@friendly:
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ExternalCondition@friendly:
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Condition: friendly
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Condition: friendly
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Turreted:
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Turreted:
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@@ -48,7 +48,7 @@ DTRK:
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MaxWeight: 1
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MaxWeight: 1
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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ValidStances: Neutral
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ValidRelationships: Neutral
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RequiresCondition: mission
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RequiresCondition: mission
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ExternalCondition@mission:
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ExternalCondition@mission:
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Condition: mission
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Condition: mission
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@@ -25,7 +25,7 @@ JEEP:
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Explodes:
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Explodes:
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ProximityExternalCondition@JAMMER:
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ProximityExternalCondition@JAMMER:
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Range: 10c0
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Range: 10c0
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ValidStances: Enemy, Neutral
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ValidRelationships: Enemy, Neutral
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Condition: jammed
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Condition: jammed
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YAK:
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YAK:
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@@ -139,10 +139,10 @@ FCOM:
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Name: Forward Command
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Name: Forward Command
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides buildable area.
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Description: Provides buildable area.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to give buildable area.
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Description: Capture to give buildable area.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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RevealsShroud:
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MinRange: 4c0
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MinRange: 4c0
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Range: 5c0
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Range: 5c0
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@@ -192,10 +192,10 @@ HOSP:
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Name: Hospital
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Name: Hospital
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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Description: Provides infantry with self-healing.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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Description: Capture to enable self-healing for infantry.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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WithBuildingBib:
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WithBuildingBib:
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@@ -465,10 +465,10 @@ MISS:
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Name: Communications Center
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Name: Communications Center
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides range of vision.
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Description: Provides range of vision.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to give visual range.
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Description: Capture to give visual range.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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WithBuildingBib:
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WithBuildingBib:
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CaptureManager:
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CaptureManager:
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Capturable:
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Capturable:
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@@ -506,10 +506,10 @@ BIO:
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Name: Biological Lab
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Name: Biological Lab
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides prerequisite for Bio-Lab units.
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Description: Provides prerequisite for Bio-Lab units.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to produce Bio-Lab units.
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Description: Capture to produce Bio-Lab units.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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WithDeathAnimation:
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WithDeathAnimation:
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DeathSequence: dead
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DeathSequence: dead
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UseDeathTypeSuffix: false
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UseDeathTypeSuffix: false
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@@ -550,10 +550,10 @@ OILB:
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Name: Oil Derrick
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Name: Oil Derrick
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TooltipDescription@ally:
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TooltipDescription@ally:
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Description: Provides additional funds.
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Description: Provides additional funds.
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||||||
ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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TooltipDescription@other:
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Description: Capture to receive additional funds.
|
Description: Capture to receive additional funds.
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||||||
ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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||||||
Explodes:
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Explodes:
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Weapon: BarrelExplode
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Weapon: BarrelExplode
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GpsDot:
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GpsDot:
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@@ -117,7 +117,7 @@
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Palette: effect
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Palette: effect
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||||||
Position: BottomRight
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Position: BottomRight
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||||||
Margin: 5, 6
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Margin: 5, 6
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||||||
ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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||||||
RequiresCondition: rank-veteran == 1
|
RequiresCondition: rank-veteran == 1
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||||||
WithDecoration@RANK-2:
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WithDecoration@RANK-2:
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||||||
Image: rank
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Image: rank
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||||||
@@ -125,7 +125,7 @@
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|||||||
Palette: effect
|
Palette: effect
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||||||
Position: BottomRight
|
Position: BottomRight
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||||||
Margin: 5, 6
|
Margin: 5, 6
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||||||
ValidStances: Ally, Enemy, Neutral
|
ValidRelationships: Ally, Enemy, Neutral
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||||||
RequiresCondition: rank-veteran == 2
|
RequiresCondition: rank-veteran == 2
|
||||||
WithDecoration@RANK-3:
|
WithDecoration@RANK-3:
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||||||
Image: rank
|
Image: rank
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||||||
@@ -133,7 +133,7 @@
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|||||||
Palette: effect
|
Palette: effect
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||||||
Position: BottomRight
|
Position: BottomRight
|
||||||
Margin: 5, 6
|
Margin: 5, 6
|
||||||
ValidStances: Ally, Enemy, Neutral
|
ValidRelationships: Ally, Enemy, Neutral
|
||||||
RequiresCondition: rank-veteran == 3
|
RequiresCondition: rank-veteran == 3
|
||||||
WithDecoration@RANK-ELITE:
|
WithDecoration@RANK-ELITE:
|
||||||
Image: rank
|
Image: rank
|
||||||
@@ -141,7 +141,7 @@
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|||||||
Palette: effect
|
Palette: effect
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||||||
Position: BottomRight
|
Position: BottomRight
|
||||||
Margin: 5, 6
|
Margin: 5, 6
|
||||||
ValidStances: Ally, Enemy, Neutral
|
ValidRelationships: Ally, Enemy, Neutral
|
||||||
RequiresCondition: rank-elite
|
RequiresCondition: rank-elite
|
||||||
|
|
||||||
^InfantryExperienceHospitalOverrides:
|
^InfantryExperienceHospitalOverrides:
|
||||||
@@ -979,7 +979,7 @@
|
|||||||
Type: Heavy
|
Type: Heavy
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||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
Type: CenterPosition
|
Type: CenterPosition
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||||||
AlwaysVisibleStances: None
|
AlwaysVisibleRelationships: None
|
||||||
ScriptTriggers:
|
ScriptTriggers:
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||||||
WithFacingSpriteBody:
|
WithFacingSpriteBody:
|
||||||
HitShape:
|
HitShape:
|
||||||
@@ -1004,7 +1004,7 @@
|
|||||||
CaptureManager:
|
CaptureManager:
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||||||
Capturable:
|
Capturable:
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||||||
Types: husk
|
Types: husk
|
||||||
ValidStances: Enemy, Neutral
|
ValidRelationships: Enemy, Neutral
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||||||
TransformOnCapture:
|
TransformOnCapture:
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||||||
ForceHealthPercentage: 25
|
ForceHealthPercentage: 25
|
||||||
InfiltrateForTransform:
|
InfiltrateForTransform:
|
||||||
|
|||||||
@@ -435,8 +435,8 @@ MEDI:
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|||||||
Weapon: Heal
|
Weapon: Heal
|
||||||
Cursor: heal
|
Cursor: heal
|
||||||
OutsideRangeCursor: heal
|
OutsideRangeCursor: heal
|
||||||
TargetStances: Ally
|
TargetRelationships: Ally
|
||||||
ForceTargetStances: None
|
ForceTargetRelationships: None
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
IdleSequences: idle
|
IdleSequences: idle
|
||||||
StandSequences: stand
|
StandSequences: stand
|
||||||
@@ -475,8 +475,8 @@ MECH:
|
|||||||
Weapon: Repair
|
Weapon: Repair
|
||||||
Cursor: repair
|
Cursor: repair
|
||||||
OutsideRangeCursor: repair
|
OutsideRangeCursor: repair
|
||||||
TargetStances: Ally
|
TargetRelationships: Ally
|
||||||
ForceTargetStances: None
|
ForceTargetRelationships: None
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Action
|
Voice: Action
|
||||||
CaptureManager:
|
CaptureManager:
|
||||||
@@ -485,7 +485,7 @@ MECH:
|
|||||||
PlayerExperience: 25
|
PlayerExperience: 25
|
||||||
Infiltrates:
|
Infiltrates:
|
||||||
Types: Husk
|
Types: Husk
|
||||||
ValidStances: Ally
|
ValidRelationships: Ally
|
||||||
EnterCursor: goldwrench
|
EnterCursor: goldwrench
|
||||||
PlayerExperience: 25
|
PlayerExperience: 25
|
||||||
WithInfantryBody:
|
WithInfantryBody:
|
||||||
|
|||||||
@@ -47,7 +47,7 @@ MSLO:
|
|||||||
MissileWeapon: atomic
|
MissileWeapon: atomic
|
||||||
MissileDelay: 5
|
MissileDelay: 5
|
||||||
SpawnOffset: 1c0,427,0
|
SpawnOffset: 1c0,427,0
|
||||||
DisplayTimerStances: Ally, Neutral, Enemy
|
DisplayTimerRelationships: Ally, Neutral, Enemy
|
||||||
DisplayBeacon: True
|
DisplayBeacon: True
|
||||||
DisplayRadarPing: True
|
DisplayRadarPing: True
|
||||||
BeaconPoster: atomicon
|
BeaconPoster: atomicon
|
||||||
@@ -985,7 +985,7 @@ ATEK:
|
|||||||
LongDesc: Reveals map terrain and provides tactical\ninformation. Requires power and active radar.
|
LongDesc: Reveals map terrain and provides tactical\ninformation. Requires power and active radar.
|
||||||
RevealDelay: 375
|
RevealDelay: 375
|
||||||
LaunchSpeechNotification: SatelliteLaunched
|
LaunchSpeechNotification: SatelliteLaunched
|
||||||
DisplayTimerStances: Ally, Neutral, Enemy
|
DisplayTimerRelationships: Ally, Neutral, Enemy
|
||||||
SupportPowerPaletteOrder: 90
|
SupportPowerPaletteOrder: 90
|
||||||
SupportPowerChargeBar:
|
SupportPowerChargeBar:
|
||||||
InfiltrateForSupportPowerReset:
|
InfiltrateForSupportPowerReset:
|
||||||
|
|||||||
@@ -609,7 +609,7 @@ MRJ:
|
|||||||
Offset: -256,0,256
|
Offset: -256,0,256
|
||||||
ProximityExternalCondition@JAMMER:
|
ProximityExternalCondition@JAMMER:
|
||||||
Range: 18c0
|
Range: 18c0
|
||||||
ValidStances: Enemy, Neutral
|
ValidRelationships: Enemy, Neutral
|
||||||
Condition: jammed
|
Condition: jammed
|
||||||
WithRangeCircle@JAMMER:
|
WithRangeCircle@JAMMER:
|
||||||
Type: jammer
|
Type: jammer
|
||||||
@@ -617,7 +617,7 @@ MRJ:
|
|||||||
Color: 0000FF80
|
Color: 0000FF80
|
||||||
JamsMissiles:
|
JamsMissiles:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
DeflectionStances: Neutral, Enemy
|
DeflectionRelationships: Neutral, Enemy
|
||||||
RenderJammerCircle:
|
RenderJammerCircle:
|
||||||
|
|
||||||
TTNK:
|
TTNK:
|
||||||
|
|||||||
@@ -131,7 +131,7 @@ Heal:
|
|||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 213
|
Spread: 213
|
||||||
Damage: -5000
|
Damage: -5000
|
||||||
ValidStances: Ally
|
ValidRelationships: Ally
|
||||||
ValidTargets: Heal
|
ValidTargets: Heal
|
||||||
DebugOverlayColor: 00FF00
|
DebugOverlayColor: 00FF00
|
||||||
|
|
||||||
|
|||||||
@@ -809,10 +809,10 @@ CAHOSP:
|
|||||||
Name: Civilian Hospital
|
Name: Civilian Hospital
|
||||||
TooltipDescription@ally:
|
TooltipDescription@ally:
|
||||||
Description: Provides infantry with self-healing.
|
Description: Provides infantry with self-healing.
|
||||||
ValidStances: Ally
|
ValidRelationships: Ally
|
||||||
TooltipDescription@other:
|
TooltipDescription@other:
|
||||||
Description: Capture to enable self-healing for infantry.
|
Description: Capture to enable self-healing for infantry.
|
||||||
ValidStances: Neutral, Enemy
|
ValidRelationships: Neutral, Enemy
|
||||||
Building:
|
Building:
|
||||||
Footprint: XxX xxx xxx xxx
|
Footprint: XxX xxx xxx xxx
|
||||||
Dimensions: 3, 4
|
Dimensions: 3, 4
|
||||||
|
|||||||
@@ -942,7 +942,7 @@
|
|||||||
Type: Heavy
|
Type: Heavy
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
Type: GroundPosition
|
Type: GroundPosition
|
||||||
AlwaysVisibleStances: None
|
AlwaysVisibleRelationships: None
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
Interactable:
|
Interactable:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
|
|||||||
@@ -69,8 +69,8 @@ MEDIC:
|
|||||||
CrushSound: squishy2.aud
|
CrushSound: squishy2.aud
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: Heal
|
Weapon: Heal
|
||||||
TargetStances: Ally
|
TargetRelationships: Ally
|
||||||
ForceTargetStances: None
|
ForceTargetRelationships: None
|
||||||
Cursor: heal
|
Cursor: heal
|
||||||
OutsideRangeCursor: heal
|
OutsideRangeCursor: heal
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|||||||
@@ -486,7 +486,7 @@ NAMISL:
|
|||||||
MissileDelay: 10
|
MissileDelay: 10
|
||||||
DetonationAltitude: 5c0
|
DetonationAltitude: 5c0
|
||||||
SpawnOffset: 72,72,0
|
SpawnOffset: 72,72,0
|
||||||
DisplayTimerStances: None
|
DisplayTimerRelationships: None
|
||||||
DisplayBeacon: False
|
DisplayBeacon: False
|
||||||
DisplayRadarPing: True
|
DisplayRadarPing: True
|
||||||
BeaconPoster:
|
BeaconPoster:
|
||||||
|
|||||||
@@ -328,8 +328,8 @@ REPAIR:
|
|||||||
Weapon: Repair
|
Weapon: Repair
|
||||||
Cursor: repair
|
Cursor: repair
|
||||||
OutsideRangeCursor: repair
|
OutsideRangeCursor: repair
|
||||||
TargetStances: Ally
|
TargetRelationships: Ally
|
||||||
ForceTargetStances: None
|
ForceTargetRelationships: None
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
Voice: Attack
|
Voice: Attack
|
||||||
PauseOnCondition: empdisable
|
PauseOnCondition: empdisable
|
||||||
|
|||||||
@@ -23,13 +23,13 @@
|
|||||||
LtRail:
|
LtRail:
|
||||||
Inherits: ^Railgun
|
Inherits: ^Railgun
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
ValidStances: Neutral, Enemy
|
ValidRelationships: Neutral, Enemy
|
||||||
Warhead@2Dam: SpreadDamage
|
Warhead@2Dam: SpreadDamage
|
||||||
Range: 0, 32
|
Range: 0, 32
|
||||||
Falloff: 50, 50 # Only does half damage to friendly units
|
Falloff: 50, 50 # Only does half damage to friendly units
|
||||||
Damage: 15000
|
Damage: 15000
|
||||||
AffectsParent: false
|
AffectsParent: false
|
||||||
ValidStances: Ally
|
ValidRelationships: Ally
|
||||||
Versus:
|
Versus:
|
||||||
None: 100
|
None: 100
|
||||||
Wood: 130
|
Wood: 130
|
||||||
@@ -73,7 +73,7 @@ SonicZap:
|
|||||||
Falloff: 100, 100
|
Falloff: 100, 100
|
||||||
Damage: 800
|
Damage: 800
|
||||||
AffectsParent: false
|
AffectsParent: false
|
||||||
ValidStances: Neutral, Enemy
|
ValidRelationships: Neutral, Enemy
|
||||||
Versus:
|
Versus:
|
||||||
Heavy: 80
|
Heavy: 80
|
||||||
Concrete: 60
|
Concrete: 60
|
||||||
@@ -84,7 +84,7 @@ SonicZap:
|
|||||||
Damage: 800
|
Damage: 800
|
||||||
InvalidTargets: Disruptor # Does not affect friendly disruptors at all
|
InvalidTargets: Disruptor # Does not affect friendly disruptors at all
|
||||||
AffectsParent: false
|
AffectsParent: false
|
||||||
ValidStances: Ally
|
ValidRelationships: Ally
|
||||||
Versus:
|
Versus:
|
||||||
Heavy: 80
|
Heavy: 80
|
||||||
Concrete: 60
|
Concrete: 60
|
||||||
|
|||||||
Reference in New Issue
Block a user