Update the rules of the default mods
This commit is contained in:
@@ -117,7 +117,7 @@ BOAT:
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Health:
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HP: 150000
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RevealsShroud:
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ValidStances: Ally, Neutral, Enemy
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ValidRelationships: Ally, Neutral, Enemy
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Range: 4c0
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TRAN.IN:
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@@ -169,7 +169,7 @@ BOAT:
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Except: Attack
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RevealsShroud:
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Range: 4c0
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ValidStances: Enemy, Neutral, Ally
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ValidRelationships: Enemy, Neutral, Ally
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FACT.IN:
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Inherits: FACT
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@@ -137,7 +137,7 @@ BOAT:
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RejectsOrders:
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Except: Attack
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RevealsShroud:
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ValidStances: Ally, Neutral, Enemy
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ValidRelationships: Ally, Neutral, Enemy
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Range: 4c0
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TRAN.IN:
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@@ -189,7 +189,7 @@ C17:
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Repulsable: False
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MaximumPitch: 36
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HiddenUnderFog:
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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Type: CenterPosition
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Cargo:
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MaxWeight: 10
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@@ -93,7 +93,7 @@
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Palette: effect
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Position: BottomRight
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 1
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WithDecoration@RANK-2:
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Image: rank
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@@ -101,7 +101,7 @@
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Palette: effect
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Position: BottomRight
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 2
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WithDecoration@RANK-ELITE:
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Image: rank
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@@ -109,7 +109,7 @@
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Palette: effect
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Position: BottomRight
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-elite
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^InfantryExperienceHospitalHazmatOverrides:
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@@ -606,7 +606,7 @@
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UseLocation: true
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HiddenUnderFog:
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Type: GroundPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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ActorLostNotification:
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AttackMove:
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WithShadow:
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@@ -995,7 +995,7 @@
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Type: Light
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HiddenUnderFog:
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Type: CenterPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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WithFacingSpriteBody:
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HitShape:
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MapEditorData:
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@@ -1011,7 +1011,7 @@
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CaptureManager:
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Capturable:
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Types: husk
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ValidStances: Enemy, Neutral, Ally
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ValidRelationships: Enemy, Neutral, Ally
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TransformOnCapture:
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ForceHealthPercentage: 25
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Tooltip:
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@@ -14,10 +14,10 @@ V19:
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Name: Oil Derrick
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TooltipDescription@ally:
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Description: Provides additional funds.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to receive additional funds.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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SpawnActorOnDeath:
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Actor: V19.Husk
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UpdatesDerrickCount:
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@@ -52,10 +52,10 @@ HOSP:
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Name: Hospital
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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SpawnActorOnDeath:
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Actor: HOSP.Husk
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WithBuildingBib:
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@@ -88,10 +88,10 @@ BIO:
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Name: Biological Lab
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TooltipDescription@ally:
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Description: Provides infantry with Tiberium immunity. Produces Visceroids.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to enable Tiberium immunity for infantry. Produces Visceroids.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Exit@1:
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SpawnOffset: 0,-426,0
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ExitCell: 0,-1
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@@ -250,7 +250,7 @@
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Type: light
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HiddenUnderFog:
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Type: CenterPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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Tooltip:
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GenericName: Destroyed Unit
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ScriptTriggers:
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@@ -376,7 +376,7 @@
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UseLocation: true
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HiddenUnderFog:
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Type: GroundPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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ActorLostNotification:
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AttackMove:
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WithFacingSpriteBody:
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@@ -19,7 +19,7 @@ Sound:
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Falloff: 100, 100
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Damage: 860
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AffectsParent: false
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Versus:
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none: 200
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wall: 50
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@@ -36,7 +36,7 @@ Sound:
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Falloff: 100, 100
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Damage: 430 # Only does half damage to friendly units
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AffectsParent: false
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ValidStances: Ally
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ValidRelationships: Ally
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Versus:
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none: 200
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wall: 50
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@@ -68,7 +68,7 @@ TRUK.mission:
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-SpawnActorOnDeath:
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RevealsShroud:
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Range: 4c0
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ValidStances: Ally, Enemy
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ValidRelationships: Ally, Enemy
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RequiresCondition: hijacked
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ExternalCondition@hijacked:
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Condition: hijacked
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@@ -32,7 +32,7 @@ MISS:
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Name: Soviet Air Force HQ
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Capturable:
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Types: building
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ValidStances: Enemy
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ValidRelationships: Enemy
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CaptureManager:
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TENT:
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@@ -137,7 +137,7 @@ PBOX:
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RevealsShroud@friendly:
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Range: 6c0
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RequiresCondition: friendly
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ValidStances: Ally, Enemy
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ValidRelationships: Ally, Enemy
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ExternalCondition@friendly:
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Condition: friendly
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Turreted:
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@@ -48,7 +48,7 @@ DTRK:
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MaxWeight: 1
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RevealsShroud:
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Range: 4c0
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ValidStances: Neutral
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ValidRelationships: Neutral
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RequiresCondition: mission
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ExternalCondition@mission:
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Condition: mission
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@@ -25,7 +25,7 @@ JEEP:
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Explodes:
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ProximityExternalCondition@JAMMER:
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Range: 10c0
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ValidStances: Enemy, Neutral
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ValidRelationships: Enemy, Neutral
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Condition: jammed
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YAK:
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@@ -139,10 +139,10 @@ FCOM:
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Name: Forward Command
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TooltipDescription@ally:
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Description: Provides buildable area.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to give buildable area.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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MinRange: 4c0
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Range: 5c0
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@@ -192,10 +192,10 @@ HOSP:
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Name: Hospital
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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RevealsShroud:
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Range: 4c0
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WithBuildingBib:
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@@ -465,10 +465,10 @@ MISS:
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Name: Communications Center
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TooltipDescription@ally:
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Description: Provides range of vision.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to give visual range.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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WithBuildingBib:
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CaptureManager:
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Capturable:
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@@ -506,10 +506,10 @@ BIO:
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Name: Biological Lab
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TooltipDescription@ally:
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Description: Provides prerequisite for Bio-Lab units.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to produce Bio-Lab units.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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WithDeathAnimation:
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DeathSequence: dead
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UseDeathTypeSuffix: false
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@@ -550,10 +550,10 @@ OILB:
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Name: Oil Derrick
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TooltipDescription@ally:
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Description: Provides additional funds.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to receive additional funds.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Explodes:
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Weapon: BarrelExplode
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GpsDot:
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@@ -117,7 +117,7 @@
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Palette: effect
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Position: BottomRight
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 1
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WithDecoration@RANK-2:
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Image: rank
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@@ -125,7 +125,7 @@
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Palette: effect
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Position: BottomRight
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 2
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WithDecoration@RANK-3:
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Image: rank
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@@ -133,7 +133,7 @@
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Palette: effect
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Position: BottomRight
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 3
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WithDecoration@RANK-ELITE:
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Image: rank
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@@ -141,7 +141,7 @@
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Palette: effect
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Position: BottomRight
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Margin: 5, 6
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ValidStances: Ally, Enemy, Neutral
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ValidRelationships: Ally, Enemy, Neutral
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RequiresCondition: rank-elite
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^InfantryExperienceHospitalOverrides:
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@@ -979,7 +979,7 @@
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Type: Heavy
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HiddenUnderFog:
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Type: CenterPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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ScriptTriggers:
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WithFacingSpriteBody:
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HitShape:
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@@ -1004,7 +1004,7 @@
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CaptureManager:
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Capturable:
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Types: husk
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ValidStances: Enemy, Neutral
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ValidRelationships: Enemy, Neutral
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TransformOnCapture:
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ForceHealthPercentage: 25
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InfiltrateForTransform:
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@@ -435,8 +435,8 @@ MEDI:
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Weapon: Heal
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Cursor: heal
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OutsideRangeCursor: heal
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TargetStances: Ally
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ForceTargetStances: None
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TargetRelationships: Ally
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ForceTargetRelationships: None
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WithInfantryBody:
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IdleSequences: idle
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StandSequences: stand
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@@ -475,8 +475,8 @@ MECH:
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Weapon: Repair
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Cursor: repair
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OutsideRangeCursor: repair
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TargetStances: Ally
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ForceTargetStances: None
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TargetRelationships: Ally
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ForceTargetRelationships: None
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AttackFrontal:
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Voice: Action
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CaptureManager:
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@@ -485,7 +485,7 @@ MECH:
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PlayerExperience: 25
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Infiltrates:
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Types: Husk
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ValidStances: Ally
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ValidRelationships: Ally
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EnterCursor: goldwrench
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PlayerExperience: 25
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WithInfantryBody:
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@@ -47,7 +47,7 @@ MSLO:
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MissileWeapon: atomic
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MissileDelay: 5
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SpawnOffset: 1c0,427,0
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DisplayTimerStances: Ally, Neutral, Enemy
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DisplayTimerRelationships: Ally, Neutral, Enemy
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DisplayBeacon: True
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DisplayRadarPing: True
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BeaconPoster: atomicon
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@@ -985,7 +985,7 @@ ATEK:
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LongDesc: Reveals map terrain and provides tactical\ninformation. Requires power and active radar.
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RevealDelay: 375
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LaunchSpeechNotification: SatelliteLaunched
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DisplayTimerStances: Ally, Neutral, Enemy
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DisplayTimerRelationships: Ally, Neutral, Enemy
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SupportPowerPaletteOrder: 90
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SupportPowerChargeBar:
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InfiltrateForSupportPowerReset:
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@@ -609,7 +609,7 @@ MRJ:
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Offset: -256,0,256
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ProximityExternalCondition@JAMMER:
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Range: 18c0
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ValidStances: Enemy, Neutral
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ValidRelationships: Enemy, Neutral
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Condition: jammed
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WithRangeCircle@JAMMER:
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Type: jammer
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@@ -617,7 +617,7 @@ MRJ:
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Color: 0000FF80
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JamsMissiles:
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Range: 5c0
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DeflectionStances: Neutral, Enemy
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DeflectionRelationships: Neutral, Enemy
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RenderJammerCircle:
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TTNK:
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@@ -131,7 +131,7 @@ Heal:
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: -5000
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ValidStances: Ally
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ValidRelationships: Ally
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ValidTargets: Heal
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DebugOverlayColor: 00FF00
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@@ -809,10 +809,10 @@ CAHOSP:
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Name: Civilian Hospital
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TooltipDescription@ally:
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Description: Provides infantry with self-healing.
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ValidStances: Ally
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ValidRelationships: Ally
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TooltipDescription@other:
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Description: Capture to enable self-healing for infantry.
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Building:
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Footprint: XxX xxx xxx xxx
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Dimensions: 3, 4
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@@ -942,7 +942,7 @@
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Type: Heavy
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HiddenUnderFog:
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Type: GroundPosition
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AlwaysVisibleStances: None
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AlwaysVisibleRelationships: None
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ScriptTriggers:
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Interactable:
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Tooltip:
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@@ -69,8 +69,8 @@ MEDIC:
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CrushSound: squishy2.aud
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Armament:
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Weapon: Heal
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TargetStances: Ally
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ForceTargetStances: None
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TargetRelationships: Ally
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ForceTargetRelationships: None
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Cursor: heal
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OutsideRangeCursor: heal
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AutoTarget:
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@@ -486,7 +486,7 @@ NAMISL:
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MissileDelay: 10
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DetonationAltitude: 5c0
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SpawnOffset: 72,72,0
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DisplayTimerStances: None
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DisplayTimerRelationships: None
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DisplayBeacon: False
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DisplayRadarPing: True
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BeaconPoster:
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@@ -328,8 +328,8 @@ REPAIR:
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Weapon: Repair
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Cursor: repair
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OutsideRangeCursor: repair
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TargetStances: Ally
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ForceTargetStances: None
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TargetRelationships: Ally
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ForceTargetRelationships: None
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AttackFrontal:
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Voice: Attack
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PauseOnCondition: empdisable
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@@ -23,13 +23,13 @@
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LtRail:
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Inherits: ^Railgun
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Warhead@1Dam: SpreadDamage
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Warhead@2Dam: SpreadDamage
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Range: 0, 32
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Falloff: 50, 50 # Only does half damage to friendly units
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Damage: 15000
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AffectsParent: false
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ValidStances: Ally
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ValidRelationships: Ally
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Versus:
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None: 100
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Wood: 130
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@@ -73,7 +73,7 @@ SonicZap:
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Falloff: 100, 100
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Damage: 800
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AffectsParent: false
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ValidStances: Neutral, Enemy
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ValidRelationships: Neutral, Enemy
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Versus:
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Heavy: 80
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Concrete: 60
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@@ -84,7 +84,7 @@ SonicZap:
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Damage: 800
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InvalidTargets: Disruptor # Does not affect friendly disruptors at all
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AffectsParent: false
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ValidStances: Ally
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ValidRelationships: Ally
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Versus:
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Heavy: 80
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Concrete: 60
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Reference in New Issue
Block a user